Have all three classes, so no bias there, tend to main a different class each dlc. Titan in vanilla, which got boring after about level 15 because I liked striker which became useless facing higher level enemies, so I moved to worlock until tdb, when hunters got to be the best class, now it's titan time again, how is that a bad thing? Destinys waaaay boring if you don't mix things up. Would have liked to see gg made unlimited shot with drain like bd and hammers though, but celestial nighthawk would cause problems then.
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Nah GG would be WAY too OP in PvP and PvE if it was unlimited shots and instead drain. Like you said, the OPness of Celestial Nighthawk would probably see 6 man hunter raids and PvP would be horrendous because you'd probably be able to wipe a full fireteam with half a bar, and then kill another 2 or 3 if you saw them quick enough. Especially with the perk that detonates around a kill, that'd be amazing. I agree on the Titan striker... I don't know why they have not changed it up in PvE or given it something, but it is absolutely irrelevant in PvE and that's a shame really. All classes should have some kind of useful utility perks for PvE to encourage different classes running PvE. Most of the time it's Sunsinger, Defender as a guarantee because nobody wants to run without self res or bubble, and then usually golden gun with CN for the damage.