I've noticed that with alot of things though. Specifically, I have heard the Gunslingers throwing knife now has less aim assist.
I remember within the 2.0 patch update it mentions things like improving hit detection and accuracy. I'm wondering if those things were nerfed by them trying to fix thata, instead of directly by bungie themselves saying "lets go -blam!- bladedancers over."
[quote]Networking
Reduced latency of kill notifications in Crucible
Improved damage validation systems to reduce the effectiveness of players with extreme lag
Improved accuracy of network quality meters slightly
[/quote]
With the damage validation systems, and accuracy of network quality meters (essentially attempting to pair you up against less laggy players). the inherent lag that we noticed in the Crucible may have been the reason why we are now noticing a difference. The hit detection may have been off before, allowing for bladedancers hits where they should not have, and it registered the kill and now that they are attempting/have fixed the issue, we notice that bladedancers got "a nerf."
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No but, by aim assist I mean tht when you swiped at someone tht was below you, if you faced the target you'd go towards them. Now, if you do tht it will keep you above them and make you look like a stupid noob tht cant get a kill properly. Ik tht lag caused lots of shit but wht thing wasnt shit when paired with lag?