This post was well written and very interesting. I totally agree and think innovation is the key! I was waiting to give this a proper response, but you've covered so much, I don't think there is much left to say except that I agree with everything really!
I think Destiny puts up artificial barriers to halt progress in a bid to extend the life of the game to try and make it feel bigger as the content just isn't there. TTK may be living up to hype now (for some), but in a month? I'm not so sure. Gear is a big focus in the game, but if they keep making what people have collected obsolete, people will lose interest and not see the reward anymore. The fact is, in the long run if they created more brand new content to actually expand the game, people would stay, rather than constantly reinventing the wheel.
Innovation definitely beats obsolescence, but I'm not sure whether Bungie could provide it. To me both Bungie and Activision's most successful games (ie. Halo, COD) with each iteration tend to rely on repeated game mechanics in a slightly shinier shell. I think Destiny would have benefitted from a studio with more imagination and something to prove. You only have to look at something like No Man's Sky, to see the scope and imagination some of the smaller studios can be capable of (I mean who knows how good it will really be but you get the idea).
Either way, Destiny seems to be cannibalising itself with each new DLC release and method of progression, and I think that certainly needs to change for the sake of those still playing!
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