How is golden gun balanced? Hammers have travel time and are way harder to aim. Suck it, Titans finally have a decent medium/long range super. Deal with it.
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With that blast radius, if you miss you suck hard
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You have plenty of time to blink out of the way.
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GG can't regenerate health. GG can be killed by one sniper or shotgun bullet.
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Golden gun rounds also instantly reach the target whereas hammers have a travel time
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GG can't one hit hammer, hammer can one hit GG
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Yep, GG fires faster as well
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Well it's also o an agility based class, not an armor based class.
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Yet sunbreaker (the armor class) is faster
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[spoiler]warlock master race[/spoiler]
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Golden gun takes more skill to use IMO. They also have shitty grenades.
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Dude, try incendiary grenade. That things is a good grenade
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Golden gun is hitscan with very high aim assist. It clearly doesn't take skill.
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Golden gun would beat hammers every time. If you want to one-shot them, use nighthawk. Or use a night stalker and don't worry about it.
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Titans have way more armor when using there super and they have splash dmg.
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I would agree only if golden guns had some kind of armor. I think the increased armor does need to be slightly decreased on HoS. No super should be able to Survive a head shot from a high impact sniper.
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Have you tried avoiding 7 rockets with proximity, close range before[spoiler]yes[/spoiler]
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Edited by MORT A POTTY: 9/28/2015 2:38:06 PMIt's not proximity, it's a perk that makes them slightly track, which means you can't use explosive pyre.
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I use the combustion and either the hammer is twice as large as it looks or its proximity