Hey Bungie,
I was playing crucible the other day and I noticed how strong the new titan and warlock supers are, so I figured I would make this thread to discuss this topic.
Firstly, they both have to much armor while they're super is activated. If you compare the amount of armor to a similar super in the bladedancer, they both have significantly more. I'm having a hard time wrapping my head around why this might be. I mean all three are mobile supers and the sun breaker has many of the same perks as the bladedancer in terms of healing after a kill, but the sun breaker can even get an over shield after a kill. I ran into an instance in a game of elimination where a sun breaker killed my teammate and gained an over shield, I then sniped him with a her benevolence and he still lived. Both the storm caller and the sun breaker can also live through I direct impact rocket. Now compare that to a bladedancer who still gets killed by a shotgun and it really doesn't seem fair, why would you clearly make the other two classes mobile supers better than the others? I always thought the reason why the striker and nova bomb (blanking on the real name) warlock had lots of armor was because they were defenseless while using they're super.
How much more OP the sun breaker is compared to the bladedancer is rediculuis. The sun breaker has a farther kill range, the blast radius on the hammers are crazy, and the hammers practically lock on to you. Yet on top all of that they still get more armor, Bungie is practically killing off the hunter. Some changes need to be made bungie.
P.S. Don't even get me started on the duration of stormtrance!
Thus ahas been a rant by: Scorzies
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[spoiler]git gud[/spoiler]
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People that Nerf cry are lower than low. Blade dancer is just as tough with their super active. Besides its called a super for a reason.
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[b] [/b]
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Agreedddd. I just shot a hammer titan in the head with a Benevelence from a reasonable distance (Not enough where damage falloff from range is a factor), and only did 188 TO THE HEAD! My titan is my main and I feel like hammers need a nerf and buff. Nerf: Overshields with hammers Buff: Accurracy with hammers (enemies just blink or strafe the hell out of my hammers) Maybe a blast radius increase I also feel like warlocks need a nerf to landfall, I could be veryyyy high in the air and die by landfall. If a Fist of Panic doesn't have a very big blast radius, then landfall shouldn't. Tethers should not shut down supers, very cheap. I feel like it should have slowness and a DoT effect.
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Typical hunter. Just get over it and adapt like we did and btw stormcaller isnt OP at all
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Pretty much. Hunters can get 3 shadowshots with no increased armour and limited mobility while shooting. Titan can throw how many hammers? with the crazy armour? And that duration is insane, run away and hide, come back to a hammer in the face :/
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Woop woop retard alert
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Edited by I bet you shower naked: 10/6/2015 7:53:27 PMWhy is it that hunters always want to remain the top class in crucible I have nothing against hunters but I just wanna know why do hunters want to be top class in crucible and everything else needs a nerf I'm just wondering why some hunters think this
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Hey, stop making hunters look bad.
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Funny how the stats still say most super kills are from bladedancers
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No they don't.
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Stormcallers armour is like all the others 50% damage reduction but if you pair it with the armour perk more armour while using an arc subclass it basically acts like the ram
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Golden gun and Arc blade need nerfs too then Hammer of Sol needs some tweaking though. I can admit that one. That, or they could buff some of the other supers. Either way, Stormtrance isn't getting nerfed.
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Hush little hunter don't say a word mummys gonna make you more butthurt
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All I hear is "bla bla bla"
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Wanna know what else is ridiculous you spelled ridiculous wrong.
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[quote] How much more OP the sun breaker is compared to the bladedancer is rediculuis. The sun breaker has a farther kill range, the blast radius on the hammers are crazy, and the hammers practically lock on to you. Yet on top all of that they still get more armor, Bungie is practically killing off the hunter. [/quote] [quote] How much more OP the sun breaker is compared to the bladedancer is rediculuis. [/quote] [quote] is rediculuis. [/quote] quote] rediculuis. [/quote] [b][i][u]IM DONE. IM SO DONE! HOW DO YOU MESS UP THAT BADLY!!!![/u][/i][/b]
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Yes, anything stronger than a hunter should be nerf.
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Sounds like a true hunter bitch
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Every day a little kid starts crying about this.
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Edited by J: 10/6/2015 11:28:47 AMI'm a hunter main and this is the stupidest thread since the last "supers need nerf NOW" thread. I think they are all now excellent since it makes you change how you play, especially against them in crucible. You see a sunbreaker, keep your distance and chip away and help your team take him down. I've literally stayed out of their hammer range and took them down with jade rabbit. It's also a lot harder for sunbreakers to target on you when you're jumping around like a fairy, so stay airborn! I'd like to thank sunbreakers for making it fun As for warlocks, they're just all round shit so nothing has to be changed there.
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Did I miss something can Titans not use there super against other Titans. I main a Titan and I'm getting killed a lot more by the warlock super than the Titan super
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You just confirmed everything I think about Hunter mains.
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Edited by Bicepus Maximus: 10/6/2015 11:15:39 AMAnother Huntard.... how can one class attract so many morons? Is it because Hunters are so grossly OP a primate can play... perhaps. Rather, I think the class has been spoon fed easy mode for so long anything remotely balanced appears OP. Sad really.
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Bladedancer has mobility, and Stormcaller armor isnt that much.
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Edited by Sentinel Dan: 10/5/2015 1:10:03 PMAlways a hunter. And besides do you know how much this happens to me"alright time to go ham with my hamme-crap who shot a shadow shot"