"A.) watch multiple YouTube videos and UNDERSTAND the fights, you should be able to recite the mechanics because there isn't that many. Those that do this often do the best when joining a group of experienced players"
Isn't that many?
Totems: Two mechanics
WarPriest: 5 mechanics (Sphere in the back (minor as it is), platforms, order, buff, "oversoul"
Golgoroth: 4 mechanics (bubbles, aggro, Tablet, Ogre poison)
Wipeout: 1 painful mechanic
Deathsingers: 3 mechanics (Relic, Platforms, post-one death mechanic)
Oryx: 9/9.5 (Platform, Relics, Vessel, Stagger, Invincibility aura, Ogres/Corrupted Light, Bombs, Echo, final cry)
This excluding sub mechanics (Adept Death AOE), dealing with mobs, etc. Technically knowing to DPS oryx after Corrupted Light counts.
For an FPS, that's a LOT of mechanics on Warpriest and Oryx.
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