I'm not bashing on Titans, I want to know what makes Sunbreaker a balanced sub-class. We know what makes Sunbreaker a "OP" subclass so my question to all of you is what makes it balanced.
Edit 1: Why is this being downvoted?
Edit 2: Some of you need to realize that I'm simply asking a question, nothing more.
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Sunbreakers better not get nerfed
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It's not supposed to be balanced. It's a super.
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1 hammer. A huge blast, thats it
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Too few points on the PvE effectiveness of having increased armor while providing orbs for teammates so they can do the same. Too few.
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Are you asking about PvE or PvP? You may want to clarify in your post and the tags.
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Whoa. An awful lot of people incapable of reading. They seem to think OP is complaining. That's probably evidence to suggest the fact they can't also think for themselves when they face a problem, hence the umpteen threads about the super being overpowered in the first place.
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Here you go
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Hehe, shadowshot super cancel lol
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It can get stopped by anyother super and is just like blade dancer you get multiple kills with it easily also with void walker but I'm not one to complain besides Titan need a OP super sooner or later
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When it's a golden hammer that must have been made in a pretty prestigious forge to be able to balance that kind of weight
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Their Melee does what most of a hunter's SUPER can do. Wat
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At the hilt.
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Why are so many little kids crying about the hammer?? The hammer is basically the golden gun of the hunter. Get the -blam!- over it
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Judging that all of these posts have a "0" for up votes... get over it. Please. The few whiners will cry the loudest. The majority are fine with it.
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If you spam all 4 triggers and don't move you can throw 15-30 hammers try it
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Ok people it's a super supers are a one shot kill
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I haven't maxed sun breaker, but after trying it on pop I went back to defender for now. I'd rather have my bubble twice as often.
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Solar protection armor. .if you haven't figured it out yet
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Gunslinger can take it out
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I know right? There's no way it would balance on its hilt, the hammer is to awkwardly shaped.
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Well, the handle is a bit light, and the head is a tad too heavy, but it balances pretty well when i set it on a 2 by 4 just right....why?
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Well, It's not balanced. See, the head of the hammer is heavier than the shaft, just enough so that you can get the right spin as you hurl it into a salty hunters face. Simple physics really.
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I just got killed by a Gunslinger while i had HoS .... a super kills a super , so HoS has extra armor , just like The Warlocks while Nova bombing and radience and so do the Bladedancers , why isnt no one crying over those? ... bunch of whiners
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1000th post. I win the internet
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Hey I have one great counter for you. Jump.
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I think it balances Titans with Gunslingers and Voidwalkers. A good gunslinger is hard to outshoot. A good Voidwalker can wipe an entire team without being in harms way for long. Striker was just way too easy to shutdown especially in open maps. So Sunbreaker definitely becomes the best choice in open and mid range encounters. You still have to nail the hammer shots, sometimes in maps with hard to move areas, Striker is still better. I can still kill more people in one blow than one good run of hammer. Especially with the Innermost light helmet. The other thing is as a Hunter I make it my mission to Anchor and supress Sunbreaker Titans. It's the perfect counter-balance. You can shoot the arrow farther and it has a little homing and because Sunbreakers need to rush and throw hammers they are almost always in the open when the hammer sound is heard.