[quote]Year one players will still be able to play year one content as they normally would[/quote]
For Year One players who didn't buy TTK:
- Daily, Weekly heroic and nightfall missions are all gated off and are level 40.
- The Vanguard Legacy playlist is a shadow of what the old Vanguard strike playlists were, providing paltry rewards and seemingly no legendary gear.
- All “Kill Objective” missions while patrolling lead to Taken, who you are unable to kill due to the high level difference. This effectively renders them unbeatable unless you have a fire team member who owns the expansion.
- Crucible now only lets you select between random 3v3 or 6v6 match types.
- Level select on missions is gone, you can only do the mission on the default difficulty.
- The wandering wolf packs and blades of crota events are gone, along with being able to level up Queens Wrath other than grind story missions.
- Doesn’t seem like there’s a way to earn Legendary Marks, so you can’t purchase planetary materials.
- All of Eris’ bounties are gone, and her item selection has been culled.
Source: Reddit
We want a response as to why this has happened Bungie. Failure to do so will lose you the money and respect of millions of customers.
Edit: Some good comments you guys left...
[quote]The reason why it happened was because they didn't already have our money from preorders. With house of wolves and tdb they had already sold a bunch of copies with vanilla destiny.
They knew people were skeptical this time around, so they made an effort to lock content from non dlc players this time around to try and force us to buy.
We should [i]want[/i] to buy bungie. Not be forced. People really need to start including bungie into their criticism of Activision. They are one in the same now.[/quote]
[quote]Coming from someone who has TTK, i think its ABSOLUTE robbery what BungiVision has done. And i hope that something is done about this because never have i ever seen anything like this in any other game[/quote]
[quote]LOL.
Sad day as a game developer, when the "highest rated" post in your "feedback" forum is a thread dedicated to calling your employee a liar.
Good job Bungie. *claps*
I support this thread btw. I'm a Bethesda man now though.[/quote]
[quote]I have TTK but can understand your frustration...from a game standpoint, with TTK. Bungie looks to finally have a grasp on how to tell an engaging story in Destiny and how to organize the game. But from a business standpoint, Bungie / Activision can't seem to figure out what it wants Destiny to be...right now, it's basically a subscription based game, but rather than pay monthly, you pay up front...but they market and talk about it in terms of it being a traditional game. By that, I mean if you buy the first game, you should always be able to play it, regardless of how many sequels come out...like any other game. Imagine being locked out of Halo 4, the day Halo 5 comes out!
It creates confusion to market the game as anything other than subscription based, especially in the console market..my guess is Activision knew it would make lots more money on the front end of its 10 year investment to market the game as it did, rather than make it subscription based. Now that the game is established, they seem to want to subtly change the expectation of Destiny as stand-alone games, to something you will need to continually pay for (quarterly?) to access.[/quote]
[quote]To be frank I think Destiny is a subscription based game underneath, cleverly hidden with lies, spoken with silver tongue. All of the DLCs so far was just a way to get revenue. Though Destiny's lack of content(from day one) bars it from ever being a subscription game. And all of the DLCs so far, and even TTK(arguable, there are evidence towards this) have been in the base game before release. And my point with this, each time the DLC was released it seemed like surge of content - while in truth it was only filling up the gaps that was once dug.[/quote]
[quote]This game is slowly (d)evolving into on of those mobile games. It's designed to keep you not only addicted, but obsessed with the grind without even realizing it. Slowing down reward gathering to keep the player logged on. What's even worse is now access is being restricted by a pay wall. And then they try to hide that wall behind semantics.
Just wait. In some future dlc, you'll see timesavers sold in game for strange coins. And you'll see strange coin packs in the marketplace for real money.
This is why I haven't played the game lately. This is why I haven't bought ttk. Because I can honestly see this game turning into nothing more than a really pretty and more expensive farmville clone, and I have been given no reason to think otherwise.[/quote]
Edit: Someone needs to make a meme of the Taken King with Liam Neeson's face on it.
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Edited by XBAMNX: 9/22/2015 8:18:58 PMBump Bring on the damage control BungLe. EDIT: I really think we should make this thread the #1 trending thread in Feedback at all times until they address it, or ninja it. BUMP THIS GUYS!