[quote]No other super can be spammed like the hammer.[/quote] Except blade dancer, I can't recall the amount of times I've been shit on by someone mashing their trigger until it stops working when they're a blade dancer.
As a titan main and having tried out all 3 classes at one point in time, I think it's only fair we get a ranged super. The Voidwalker super can hit a pillar infront of me and still manage to kill me on impact. It's only fair and now that titans are actually powerful in PvP people are complaining. Plus there's a perk on the subclass that let's you throw more hammers and the hammers seek out enemy targets so that's probably why you're dying from it so often.
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Edited by K69Cam: 9/21/2015 9:47:20 PMI love the fact it's strong cuz I hated the other two classes for being too situational in PvP. I'm saying it needs a limit like all other supers. Blade dancer was avoidable very easily if u used blink jump to get away, just kept ur distance once u heard the super go off, or hold onto ur own super like titan smash until a blade dancer came at u. With hammers no one has a chance to survive in its sight so that being the case it should have a limit.
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no one has a chance to survive a voidwalkers sight and they have a very *slight* chance of surviving a golden gun shot
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I've missed many nova bombs because people have evaded them because it takes 2-3seconds of animation to actually shoot the super. If I had unlimited novas like hammers then I would agree with u.
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Oh and before you talk actually use your Titan lmao.
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Cause you're bad.