Now that everyone has had a day to hopefully log in and experience TTK (or life without), what would you like to see addressed in the 9/17/15 Weekly Update.
Posting this a day earlier than usual this week to try give DeeJ ample time to see your questions and hopefully respond to some.
Edit: For all the shade I've thrown at DeeJ, I'd like to take a moment to thank him for taking time to address individual Guardians in this thread.
Even if we don't get the exact answers we're looking for, that's the approach that lets people know that they're not talking into a void so to speak.
Thank you DeeJ.
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Can I still post questions? :) 1) Why were shotguns nerfed to +10% of the dmg values, before the first PvE buff occurred, compared to +100% before 2.0 hit the shelves? 2) Why did you punish PvP players, through limiting the amount of marks they can earn through playing normal playlists (+2/3 crucible marks before 2.0, now 0)? 3) Was it really necessary to reset the stats on armor? As a PvP player, I grinded for hours to get marks, engrams and random drops, which will give me the desired stats and perks. Since the consensus has been, that the Crucible will still be a place for Y1 gear (at least it holds true for my weapons), why would you nerf the stats of the gear? (I understand resetting the defense values, but why the stats?)