Honestly I think it is fine. There are definitely ways to make it powerful. But its real strength is range, it can kill people far away with tracking but at the cost of explosion radius, a sunspot build is good for extending its usage but it makes it so you have to be more mobile to get from spot to spot and inclined for higher agility. Ive found its works best without the sunspots but rather the tracking, as it increases recovery and agility. combined with cautorize and max armor and im plenty hard to kill. (but when i dont play max armor high recovery I get slaughtered)
I really think that if you stack it right the tankiness may seem OP but it really has its own counter, One hit supers,grenades,snipers with higher impact, fusion rifles,suppressor grenade/super, and high agility players skating behind me and firing away. The hammer has no aim assist and it arcs so aiming is harder without tracking, but tracking is the first perk everyone gets on it so yeah people think its too easy to hit. Unlimited hammers is the best part but with the duration i found that i can throw a max a 8-9 hammers but if im actually aiming (like i usually am) i usually throw about four. and like GG it can miss even when i aim. if people are bunched up i can get a double kill. (at most) and throw another hammer to finish the group of say 3 or four. A good golden gun player can do exactly the same thing but faster with more risk. so there are plus's and minuses.
I do think the blade dancer needs alittle bit more of its protection back as i think it has become too easy to kill. GG is fine. Nova bem is fine, radiance needs a little boost unless praxic is amazing. (it has boosted agility and cooldowns now) Fist has always been underwhelming even when i was using it "strategically" i always get that one person who is just far away enough to kill me after. and Defender (which was my go to class) Is a little underpowered but using circumstances now with slower supers cooldowns i think it will be fine. God that class is fun when you can out wit the other team.
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