[b]EDIT[/b]:
[spoiler]Orig post was at 11:15am EST.
This edit is to clarify only one thing. [i]This post just because it starts with "the removal" of "field scout" as a weapon stat, does not mean this post in its entirety is about "field scout". This thread is about multiple topics. ~Peace.[/i][/spoiler]
[b]EDIT #2[/b]:
[spoiler]First and foremost, I'd like to thank everyone in this thread with views that differ that have made that effort to be as respectful as possible to one another. Regardless of views that differ, we ARE in fact all part of the same community.
ALSO... It is with genuine respect but with a feeling of loss for each community member who has opted out of this most recent and blatant Paywall by Bungie. Being locked out of rewards and activities and content already bought is understandably a good reason to no longer play. For those guardians who have retired, in my mind it's not this game that made you legend. Paying a developer for repeated access to an already bought product doesn't make anyone legend. You are a legend by what you do, not by what you pay.[/spoiler]
Why would you as a developer state you're going to "reduce a weapon stat", a "statistic on a weapon", and take that statistic and remove its ability to BE a stat on that weapon. Not only are you telling another LIE, any weapon that was grinded to find over the course of a year becomes wasted, by removing field scout (a STAT ON A WEAPON that acts as a magazine upgrade) now has ZERO effect [b]on the weapon[/b]. If this was the case when you designed weapons back in the beginning, players wouldn't have wasted time over a year either seeking out armor with perks that boost ammo reserve for that weapon (because the field scout would've provided it from the weapon), or even bought any weapon with field scout because they owned armor with a perk that did the same thing, or bought armor that did the same thing because they owned the weapon with that perk.
In short...
Bungie wasted our time buying weapons with field scout.
They wasted our time with us grinding marks for buying armor that had perks that provided reserve ammo.
And LIED when they said they'd reduce the field scout weapon stat by removing its ability to [b][i][u]BE A STAT THAT EFFECTS THE WEAPON.[/u][/i][/b]
I'm done with looking for logic in these idiotic choices Bungie has made.
Honestly... I don't need to be in your concurrency center that LAGS down our peer to peer network over PVP [b][i][u]AND[/u][/i][/b] PVE. You guys at Bungie LEECH off of US (the players connections) with your servers via "recording our actions, what we are using, where we are going, and time spent in activities". I've been gaming long enough to see this and know what it is.
It's a PVE/PVP "[u]peer-to-peer[/u]" networking gameplay system that you require us to be connected to YOUR servers and concurrency center all the time so while we the players are supporting each other with our own connections while all you do is monitor what we are doing to find out how to manipulate what we find most enjoyable and lock it behind paywalls, and more recently....
take EVERYTHING we spend the most time doing and remove the experience and reputation gain so you can increase our in-game play duration to compensate for the inactive accounts who quit.
Because so many won't be buying TTK, and aren't playing as much anymore you need to increase our time played because Activision won't support you as a developer and your validity is questionable when your performance is up for review by Activision.
•So far, 1/3 accounts or more don't play destiny anymore.
(My friends, 34 quit and 11 remain).
(1 friend, 16 quit, 4 remain)
(Another friend, 28 quit, 7 remain)
•15% game time or less is spent in PVP.
(No dedicated server support, no forge, no custom matches, no map voting [some of these maps are downright ATROSTICINGLY SH*TT*], no real theater mode [i]which btw if you had listened to community and the launch polls since launch THEATRE MODE would've been a short term investment with [b]long term advertising demographic revenue [/b]from a hardcore demographic revenue source [/i], and a kill cam that SHOWS the [b][i]actual replay of the actual kill that took place[/i][/b], instead of this waste of time showing players a guy running by your corpse that doesn't show how a kill happened or what was used. [b][i][u]You might as well call it a "TRAFFIC CAM" instead of a "KILL CAM" (out of your cowardice knowing your lack of dedicated server support causes huge packet loss and latency and tick rate issues with horrid hit registration), you and experienced gamers of 20 years plus know the reason you don't show actual kills in the kill cam is because "WHAT it would show" would be an "elusive and alternate reality" of actions that transpired on the killers console completely contradicting what transpired on the dead players console.[/u][/i][/b] Literally flooding the Internet with how inept and morose your games duplicitous decade old peer to peer netcode literally is.
•Time spent in PVE has become less since you've invalidated the worth of all raid AND legendary gear and ninja nerfed TONS of player time and effort into gear by disrespecting EVERY CONSUMER who payed for a product that supported your game since day 1... on top of LOCKING CONSUMERS OUT of "rewarding activities" in the product "that were bought", RE-bought, and now BOUGHT AGAIN... because showing up at my house to update a light fixture I bought from you in your mind means "removing the wiring behind the switch" and refusing to let me turn the light on until paying you 33%-75% of what I payed upon installation, and having to pay it every 3 months after buying it because you patented the light switch with a photo of Corky with his eyes crossed on it.
Here's a news flash Bundev....
Xbox Live (who has admitted in their "consumers digital rights purchase agreement contract") has specifically stated that ONCE A YEAR every xbox live yearly subscriber is in fact ENTITLED to ONE digital refund no matter the on-screen waver upon purchase.
You've lost accounts for Destiny.
You've lost players.
You're losing positive YouTube reviews from real gamers who aren't desperate to maintain income from your failing business model.
And even your own employees, under the guise of nobility and nothing but commitment to their paycheck will not be telling you the truth in your own numbers and sales.
And that will be your demise.
Because[i][b] "I don't want to make a game that goes back on the shelf"[/b][/i] ~~(Jason Jones quote)~~ has very quickly become a game that didn't make it passed a 7.5 rating and a 12 month journey into the trash can.
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Well You got a dress black shader and Sparrow for the funeral.
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Edited by Lost Sols: 9/14/2015 8:10:01 PMBump. Very well thought out and we'll stated. I'm glad you brought up theater mode too, absolutely no idea how it's not in the game. Oh, and no freaking way I'm letting Bundev do electrical work on my house...
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Damn!
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My favorite thing about this post is the word "ATROSTICINGLY" lol you're a modern day Shakespeare.
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nailed it
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war priest could you please tell me how to go about getting a refund on destiny? ive had enough too and would like my money back but im not sure how to go about it
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Why is when I read "Bungie" I have a mental picture of Jabba the hut with Fagan's Head from Oliver Twist on it.......... I think I need a therapist
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Edited by evilweasel8: 9/15/2015 4:33:23 AMMy goodness what a read, this isn't your regular bump at all, this is a forcheck from a 240lb left winger with 2 seconds left in game 7 on home ice for the cup. What I pulled from this post was some feelings I had myself aside pvp as I didn't consider myself worthy enough to the 9 month onslaught of the mighty thorn, so I respectively didn't often enter crucible-- With that being said, and im on your side here -- I slightly disagree with the opinion regarding the gear. I'll explain my perspective...... I am pleased with all the generic legendary armor going useless because its all so old now, its over worn and needs a make over. In my opinion RAID LEGENDARY should remain to be grandfathered into 2.0, the VOG armour didn't have any benefits deemed useful but all those grinds for the crota gear times 3 guardian's took several months to do and still would provide useful in my opinion. But now worthless therefore depriving me of my sense of accomplishment. When it comes to the weapons, I am pissed that not all the exotics are coming over, so not cool. All exotics and raid weapons should go 2.0 bottom line, those are activity specific items and I must admit I am asking myself why would I put another year in for this to happen again, among the posts I read someone mentioning this is standard in mmo but lets be honest here this game is not mmo-just a mere shadow of one. When GTA V does there updates/dlc I don't recall rockstar telling me my old cars are now useless as with weapons, or if I need a true mmo example lets mention Elderscrolls, when the imperial city dlc came out I wasn't told my veteran gear was useless. My main point is, in short I feel bungie keeps hitting the reset button every fiscal quarter(or near) and us the consumer keeps paying for it. How many re-balancing(s) does a developer need? If memory is correct it was only 4-6 moths ago bungie upped the shotguns 100% DAM and now subtract 50%, a little exteme for 'balance' In summary, and my opinion, sure scrap generic,faction gear but leave us players a year in keep there RAID specific gear, Exotic guns into 2.0--im sure glad it took 10 months to finally get my crux and the mythl. from the vault just to see them reside in my vault useless. I have ever only posted 3 times in this manner now so I know it means a lot to me, don't get me wrong im not a hater and I do enjoy destiny but even my thick skin is growing tiresome of the reset button. Last chance bungie and only because I pre-ordered two moths ago...................................consider this BUMPED/BUMPED/and BUMPED Evil, out (lolololol)
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Bump. Preach the truth brother
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Bump We wouldn't let any other company do this to us. The one thing that destiny has going for them is that there is no other shooter as good right now. They haven't had much competition. [b]AS SOON[/b], as some competition is released, bungie will realize how players truly feel. I was along for the 10 year ride. Over the last couple months of negativity and obvious plans to consume as much time as possible while at the same time they are trashing year 1 and all that time we already spent. Can't wait to see if another company can pull off something similar and actually have a plan to do so. Not just wing it and try to get paid 4x for test products.
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I've been informed that I'm needed here
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Bump.
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Edited by Unforgiven: 9/14/2015 11:30:40 PMBump It means that any weapon in year 2 we get will specially become worthless in year 3. Get out while you still can. Cancel your pre-order while you still have your dignity and your money.
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Bumpedforrealtruth
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What bothers me the most about the past year in Destiny is not so much what Bungie did with the game, its how they went about it. The lack of communication and dishonesty surrounding every dlc, update and patch is the crux of the matter. Withholding information that might possibly keep consumers from making informed purchases is tantamount to fraud from my perspective. Bungie/Activision should have been upfront from the start that Destiny was going to be pay to play, that would have been the right thing to do. Maybe they thought Destiny wouldn't be accepted if it was launched this way. Maybe it wasn't originally designed that way and it wasn't until late in development that it was decided to see if this was a viable way of getting a larger return on their investment. Instead of honesty, they opted to string consumers along with the false hope that they would be able to settle in with their purchase and have some fun with newly acquired friends when in actuality they would be locked out of content with each released dlc if it was not purchased. I,for one, don't take issue with what it costs for the dlcs (although I do believe our UK guardians in arms do have a legitimate complaint about the cost of TTK). I've had a tremendous amount of fun playing with my son and all the people I have met over the course of this last year so it was well worth it. Where else could I have been entertained for a year at the cost of $100.00? What I don't consider fun is having content I've paid for rendered usless in year two. What I don't consider fun is making the content I have less fun to use in game. Being unable to ascend year one gear is a vicious wound to the dedicated year one players. The retroactive nerfs to that gear is the salt that makes the wound burn. These things should have never happened. I really liked your take on on the pvp killcam. It makes perfect sense that having a killcam would definitely show the shortcomings of peer to peer connectivity. I wondered if the reason for no dedicated servers was because Bungie/Activision wasn't sure how Destiny would be received by fans and were hesitant to commit funds to have them put in place at launch. Maybe there's room in their budget for them in the not to distant future if Destiny continues to be successful. Then again, maybe they're just too cheap to give the fans what they should have had from the start. There's so much more I could ramble on about Bungie/Activisions dishonest business practices but it's late and I'm getting to tired to conjugate my thoughts. I decided to give the Taken King a chance because I do enjoy the comradery between the friends I have made, and it gives me a chance to connect with my son who is away at college. Here's hoping Bungie can learn from their mistakes and right the ship before every shred of their already fading reputation is gone. TKL out
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Edited by LONE RONIN2012: 9/16/2015 6:15:39 AMBasically this mirrors a lot of what I have been saying in the forums too. That the game is severely lacking in content and replay ability and much of this is done to artificially inflate and/or extend player online population numbers. Really I see this sham as nothing more than a cash cow that Bungie will milk for everything they can until it runs dry. Their marketing strategy to target focused at kids, that spend without thinking, to get them into the sham, then get them addicted to playing the sham with a casino RNG system. As they chase carrots on sticks they again inflate player population numbers. Bungie's complete shady behavior has gone past the limits of shame to me, and near criminal in the intentional targeting and psychological manipulation of kids and getting them addicted to Destiny. All of course for profit. Bungie might as well take them all to a casino and actually have them get addicted to gambling. As for the perks there was in my mind no reason for this and my feelings mirror what you wrote. A few days ago I was thinking that same thing when I first heard of the field scout nerf. Thinking why do I need this, when I build armor with increased ammo around my character. Field scout for me served two purposes that armor couldn't in PvE: 1) It provided an alternate way to provide maximum ammo when I played. Such as in a Cabal mission I normally rolled Sunsinger for the solar damage, with HoPF. HoPF increased my heavy ammo and fusion rifle ammo, but in that strike a sniper was more useful to me. So my solution was an Efrideet's Spear in solar that had field scout. This maximized my reserve ammo to 24. This way I could make up for the loss of the perk with HoPF that limited me to only fusion rifles. 2) It provide a means by which to counted weapons that had inherently low magazine sizes, mainly scout rifles and sniper rifles in PvE. My first legendary I bought was the Crusader I from New Monarchy in the gen 1 version. I bought it for the sole reason that it had field scout on it, increasing my magazine from 14 to 27 rounds. Same with both my arc and my solar Efrideet's Spears by increasing the magazine from 3 to 6 rounds, by which being able to fire more continuously before a reload. My Epitaph, prior, and Efrideet's Spears both with field scout where to me valuable in employing them against bosses, and Devil Walkers. Field scouts on primaries meant that I could lay down more fire before I had to reload, by which increasing not only my survivability, but also the assistance I could provide to my teammates. The constant nerfs and unreliability of the sham is a completely seperate issue. It is asinine to constantly alter and change things around completely, which is one reason I lost a lot of motivation to play BF4. Of course though leading back to the beginning paragraph, this is most likely why they were ruined. To add one more factor to lengthening the players play time in Destiny. Everything Bungie is doing shows me that Destiny is failing, as they squeeze players tighter and tighter for money and profit. Too blind, arrogant, ignorant, or all of the above to see their actions are counter productive and completely self destructive in the long term. Then again, they might only want to rob what they can in the short term.
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Edited by LONE RONIN2012: 9/16/2015 4:28:36 AM[quote][b]EDIT #2[/b]: ALSO... It is with genuine respect but with a feeling of loss for each community member who has opted out of this most recent and blatant Paywall by Bungie. Being locked out of rewards and activities and content already bought is understandably a good reason to no longer play. For those guardians who have retired, in my mind it's not this game that made you legend. Paying a developer for repeated access to an already bought product doesn't make anyone legend. You are a legend by what you do, not by what you pay.[/quote] It's a video game, and not all that important to me. Again I'm 40 so to me video games, and games in general, are just relaxation and stress reduction. I most likely play too much though since people say I look younger than my age. Anyway I agree to me what makes me legend is what I have done in life, not game. Earning my Eagle Scout Rank, being a participant in the American Legion Boy's State Program, graduating from Army Intelligence Analyst School, running intelligence missions in Bosnia, so far seeing 6 countries, including Russia in 2001 which was the most special since I grow up in the Cold War, and now teaching English to non English speakers. These things give me more pride then throwing money at a TV for a video game. And I can put most of these on my job resume.
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i agree with what youre saying, but field scout does have an effect on the weapon...you hold more in reserves and pick up more...my Jolders field scout i've had for months went from 151 total ammo to 153 actually. they actually gave me more ammo lol.
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Edited by Malphisto: 9/16/2015 1:47:53 AMThis post is made of pure win. *Bump*
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BUMP. What is the worst fcking lie ever. We are bringing the biggest arsenal of weapons to the tower. Who fcking cares?? Not one of those weapons is worth a squirt of piss vs the ones I spent (literally hours) making. Then let's look at the weapons that are in the tower. They are all just re skinned weapons? Half of them are just the old guns with worse perks that look 99% identical. The new future war cult pulse rifle is EXACTLY THE SAME AS THE CONDUIT. It even had the same dumb front rails. Hop scotch? Nerfed. All year one weapons - not even close to the value of the new content. Servers haven't been fixed. Worse than ever - lag in crucible - worse as it's been since black ops 2. Exaggeration? Try it. People are missing more than five frames of animation on every engagement.
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Well said war priest, I commend your logic & efforts good sir. Well put
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