It's the obvious weakness to this super. Low mobility, slow projectile speed, think the hammers travel in an arch and the tracking is very weak. Stormcaller low durability limited range. Between ionic blink and the speed is say sniping this wouldn't work. Shotguns don't have enough range. Fusions might do it, if not then ARs and high RoF scouts. MIDA would kill it well. Nightstalker is gonna be similar to nova and FoH. There will be no stopping it for the most part. It's weakness will be that it won't work well head on vs groups. It'll pretty well net one kill on most uses. But if you go vs a group that knows you're there, then the 2nd or 3rd one will have you dead shortly after super. With the 3 shot perk, you could counter this to some degree using cover but the Rof being slow makes it more risky. Smoking them while tethered with damage share could allow quick group kills or the same with a nade. This super won't be particularly weak against specials if they follow the insta use pattern. It should be weak to all primaries while going after follow up kills.
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