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Destiny

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Edited by serotonin: 9/14/2015 9:25:40 PM
124

Destiny 2.0.0 PVP Weapon Preference Survey (The results are in!)

Here's the data I collected from over 1500 Guardians on the opinions and usage after the 2.0.0 update! A lot more data was collected than what I'm showcasing here. I've made all of the data available so anyone can view or use it now or in the future. You can access it here: [url=https://docs.google.com/spreadsheets/d/16kS8YpGNv95be5mA78o-eKdHf4WcniYK-flR8BlPQEY/edit?usp=sharing]Destiny 2.0.0 PVP Weapon Update Survey (Google Docs)[/url] [b]Top Primary Weapon Type (Legendary & Exotic)[/b] Pulse Rifle [b]38.42%[/b] Auto Rifle [b]25.93%[/b] Scout Rifle [b]17.92%[/b] Hand Cannon [b]12.18%[/b] Other[b] 5.54%[/b] [b]Top Primary Weapon Usage (Legendary only) [/b]- Does not equal to 100% due to Exotics Pulse Rifle [b]20.77%[/b] Auto Rifle [b]6.02%[/b] Scout Rifle [b]5.16%[/b] Hand Cannon [b]2.51%[/b] [b]Top Special Weapon Type (Legendary & Exotic)[/b] Shotgun [b]46.52%[/b] Sniper Rifle [b]42.49%[/b] Fusion Rifle [b]10.99%[/b] [b]Exotic Slot Used (Estimated)[/b] Primary [b]62.29%[/b] Heavy [b]24.89%[/b] Special [b]12.82%[/b] [b]Favorite Subclass[/b] Hunter - Gunslinger [b]31.51%[/b] Warlock - Voidwalker [b]21.79%[/b] Titan - Striker [b]17.07%[/b] Hunter - Bladedancer [b]14.30%[/b] Warlock - Sunsinger [b]9.58%[/b] Titan - Defender [b]5.74%[/b] [b]Most Anticipated Subclass[/b] Titan - Sunbreaker [b]39.43%[/b] Hunter - Nightstalker [b]37.60%[/b] Warlock - Stormcaller [b]22.97%[/b] [b]2.0.0 Update Opinion[/b] My build changed, but I'm excited to try something else out! [b]42.81%[/b] Honestly, I play exactly the same way as before. [b]23.74%[/b] I'm finally using my old favorite weapons again! [b]16.55%[/b] My trusty weapons are better than they ever were! [b]11.40%[/b] I had to switch my build completely, and it sucks! [b]5.50%[/b] [b]Favorite 2.0.0 Map[/b] Bannerfall - The Last City, Earth [b]27.03%[/b] Crossroads - The Lost Oasis, Mars [b]23.07%[/b] Vertigo - Caloris Basin, Mercury [b]12.88%[/b] Frontier - City Perimeter, Earth [b]9.05%[/b] Dungeons (Exile) - Hive Fleet, Saturn [b]7.73%[/b] Memento - European Dead Zone, Earth [b]7.48%[/b] The Drifter (Ghost Ship) - Foundling's Gyre, The Reef [b]7.04%[/b] Sector 618 - Cosmodrome Wall, Old Russia (PS Exclusive) [b]3.39%[/b] First Light - Mare Cognitum, Moon (It's back! Yes, I know it isn't new.) [b]2.33%[/b] Thanks to everyone who took the time to answer the survey!

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  • I've used a pretty wide variety so far and these are my favorites: Red Death, MIDA, Stranger's Rifle, Hawkmoon too Stronk, Silimar's Wrath (it's a -blam!-ing monster in cqc), Matador is broken as -blam!- good, Praydeth's Revenge still beast but really got gimped by the field scout nerf, all Jolder's hammers now completely outclassed by BTRD and Zombie apocalypse, Truth still amazing, proxy det. in general still pretty good, Bad Juju is a monster, Abyss Defiant will do work, the VOG scout rifle is wrecking but I STILL don't have one, and hard light is also pretty ok now. I'm becoming more and more of a fan of Ill Will for some reason. Somehow it just feels good to do well with it. Generally speaking pulse rifles are really good in the mid game, auto rifles can be surprisingly good in the mid game but high RoF autos will cream people in close, hand cannons are good for close to mid range, and scout rifles are coming online thanks to the nerfs to handcannons. Shotguns are easily still OP, and snipers got gimped by the field scout nerfs kiss your 6shot snipers goodbye. Fusion rifles are absolutely meh, I prefer them but I feel like they're outclassed by the big 3 shotguns. Rockets are still dominating the heavy game, but corrective measures and BTRDs are quite good as long as you can weather the storm of explosive bullshit following heavy drop.

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