I am really baffled by this Bungie.
We know why Thorn was nerfed. I know why TLW Was Nerfed. We know why Gjally was nerfed, even though this did hurt our Gjallarhorn pride. :( But we accepted it.
Why on God's earth did you nerf Shotguns for PVE? Why did you nerf Field Scout? Perfect Balance?
Why did you nerf Shotgun range. The range of Shotguns for PVP was already very low and it created weird moment in PVP where you are not quite close enough to kill them with a shotgun, but too close for a primary.
[spoiler]I love watching a friend of mine who plays Halo, that never played Destiny to use the shotgun in this game. He thinks he can snipe right across the room with it. Its funny to watch but this is off topic.[/spoiler]
Why did you nerf Fusion rifles? They were already really bad and nobody was using them in the Crucible except for a few stubborn players.
Why did you nerf Pulse rifles and makes them harder to use at longer ranges? Do you like for us to shoot enemies so they can run away from encounters? Its not fun to have people go back to full health and kill you. Hopscotch Pilgrim? Icebreaker?
Watch the new Destiny patch notes commercial
Destiny Patch 2.0 Preview - This is Pilot for a new Series by War Priest.
https://www.youtube.com/watch?v=FZ5cjpjmJP4&sns=em
Bungie instead of making slight changes, you guys went ahead and just went full retard with this thing.
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Ok, I just attempted the weekly heroic with Found Verdict. I couldn't stand even five minutes. Wow. Shotguns are useless again. I unloaded an entire clip into a reaver captain, and he wouldn't even flinch, let alone die. I had 170 light, too. With all the majors in that strike, it became unbearable. Now we have nothing to counter high health enemies with. Shotguns were perfect before. High risk, high reward. Now, with nerfed range on top of the 45% damage cut, they are high risk, no reward. This needs to be addressed. We were promised a ten percent nerf, we got 45, basically undoing the much welcomed buff of 100% way back. We'll be stuck slowly whittling away major enemies with primaries.