I already sidestepped two in a row today for a simple melee kill. When they were in Arc Blade. And while Arc Blade used to be very strong in PvP, now it's honestly pretty darn weak. All I need is a Shotgun to take the guy out.
But now, Blink has been nerfed (this is GOOD). Backstab glitch has been nerfed (probably good), and invisibility is still useless in PvP. As for grenades... Arcbolt was nerfed, but Firebolt wasn't. FIREBOLT wasn't nerfed, but ARCBOLT was. Dafuq?.. Firebolt of Viking Funeral was not nerfed. But a normal Arcbolt, much weaker than a Firebolt, was nerfed...
I'm no Bladedancer. But I can still tell they're disadvantaged. Let's help them out. Get that Arcbolt back, or do something. Maybe grant Razor's Edge by default (this would make Arc Blade... exist in high level PvE) to counter Shotguns. Keep in mind Razor's Edge can be jumped over and is being fixed in relation to Ward of Dawn. It would just work to keep foes on their toes and counter Shotguns- let's face it, one blast from a special weapon shouldn't hard counter a super that takes five minutes to charge up.
-
Edited by Lens: 11/6/2015 8:02:53 AMI didn't know Arc-bolt grenades was nerfed. I look at the damage.... I was like what? How didn't my Arc-bolt grenade didn't kill this guy? They nerfed BladeDancers way too hard now. Can't even use my BladeDancer for fun on PvE.
-
No sympathy from me . It's pathetic when they just bounce from player to player
-
Give us our nade back!