I desperately want to convey how I feel about Nolan North's translation of my Ghost in a mature, responsible, constructive manner so that you can take the communities, overwhelming, response and fix it.
It is a challenge.
You took something that was, AT WORST, a forgettable performance by Peter Dinklage. And turned it into something that is actively annoying, immensely frustrating and all-around disappointing. Whenever my Ghost tells me to do anything, I am abruptly removed from my, otherwise, immersive experience; and find myself feeling overwhelmingly irate at this prepubescent pop star with some strange Helium addiction, telling me what to do because he had some accidental run-in with a science book. Bitch? I'm the Mother-freaking Guardian who killed a GOD. I'm the only reason the universe still exists, as we know it. And I'm the one getting ready to take on the FATHER of the GOD I previously KILLED. And your balls haven't even dropped yet? YOU'RE my freaking sidekick? My omnipresent life-source of unimaginable power?? Is this a joke?
In all honesty, I commend you for attempting to rectify a "narration continuity" problem for the sake of the game. But unfortunately you missed the mark, fairly heavily.
Right now we are all just disappointed. Your response to our disappointment is what will determine our lasting impressions of Destiny.
I also realize the immense undertaking it was to re-voice all the previous content and the new content. I see it and am sympathetic to it. In understanding all it takes to re-animate just one character in a massive game like Destiny, I can only think of two viable options..
Give me a mute button or give me death.
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Edited by Kone19ps: 9/9/2015 11:05:40 PMNothing the ghost says carries any weight anymore. Knew from the trailer the voice was a train wreck. Good breakdown. I've been far less forgiving and cordial though I do have what I think is a good discussion about why the childish tone is a terrible choice below for a specific example To be edited in soon. I leave out the OP and his reply since I quoted it sorry if it's confusing You have a very different interpretation of the ghost. The ghosts chose us. We didn't chose them. They aren't supposed to be children we take care of. Us Guardians are the children being guided by our ghosts. Having it sound so childish and high pitched is annoying. I actually really liked dinklebot. The ghost is supposed to be smarter than me but still able to make mistakes because they are human like not because they are immature. That's why little light is an insult. Honestly not sure how you got mature male voice out of nolans performance he sounds like a teenager at oldest. Edit: long time opening doors is because they are difficult encryptions. Look at the phogoth strike he even says it's said to be impossible to crack [quote]Think more like the child star from the movie AI or the sixth sense. The AI can be smarter than us and still sound like a child in my opinion.[/quote] I know why this is a popular opinion but I don't like it. I prefer something like ultron. A mature human like machine that can make childish mistakes because it's like a human. It's more complex and interesting than just being beaten over the head with it by making it sound like a child. If you watched later red vs blue the AI fragments illustrate both viewpoints with York-delta and north dakota-theta. There is a big difference between human-like and child-like. I prefer human-like [quote]There are a lot of times the ghost seems inept during the missions. A perception of innocence and having trouble dealing with what is presented to the ghost, may be better received by the player if a child's voice was applied. People have more understanding for a kid trying their best than an advanced AI having issue with a door. It is more a psychological thing.[/quote] Well first I think everyone underestimates how easy it is to break an encryption. The ghost clearly comments on how difficult it is in both the Devils lair and phogoth strikes. So the it's just a door mentality isn't the games fault it's the player for assuming that's technically easy from years of movie and game cliches. The only time the ghost is actually inept that I remember off the top of my head is exclusion zone and the whole point of that would be lost by making it a childish voice. Then the rational would be oh my ghost is incompetent because it's childish rather than it was overconfident due to the culture of the cabal. It's not supposed to just be dismissed as a mistake from a flawed ghost. The cabal are militarized. Their system really is less complicated than DOS because its efficient and caters to a culture where instead of a technological failsafe the ghost could break their failsafe is literally any tampering alerts the legions. All that commentary on the cabal would be gone because it would just be dismissed as my ghost can make mistakes and not ask why it did. [quote] if this was a female voice, would that change the way you perceive the ghost?[/quote] That's hard to answer I don't think they could even use the same lines with a female voice. Men and women talk differently especially when it comes to sarcasm and wit that the ghost is fond of. To go even further without that realization of the cabal the ghost grimoire commenting on watching them would lose a lot a weight especially when considering the flayers, which "throw their minds around" like children.