They completely changed the weapon. Why didn't they just say, "Haha! We hate our players! And -blam!- any weapon they like!"?
I'm really disappointed, but to be honest, I predicted this(though, not so extreme). It's what I expect from this game and its developers, and why I am smart enough not to buy any more of it.
I hope you all enjoyed it while it lasted, it was a remarkable weapon.
Edit: It's very likely Bungie planned this from the beginning; so many people grinded for so long not only to get HP, but then the 100+ motes to get the perfect roll. That was a substantial hook, and boost to their numbers. They don't respect your time or effort in their game. Really, they are playing you more than you are their game.
Edit2: I agree that it needed a reduction in stability. What this proves, though, is that Bungie has NO respect for your time or effort in a game designed to rely heavily on both of those things. And, that they aren't above, not thinking very highly of you, playing their patrons for fools.
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It still works fine, I was worried when I read your post, and seen the stat changes... When I tested it in game, I was pleasantly surprised... It fires faster (the only problem the HP had before imo) and does 32-35 damage on crits/headseeker...and 3 bursts in the same time it took to 2 burst before... Other then having to pull the trigger more, it still wrecks, and I don't even notices the stability decrease... Watching hardlight rounds bounce all over the map was by far the most noticeable change in pvp... So far, for me its all thumbs up, across the board...so far...