Can somebody please explain to Me why the Kellhunter's hood hunter class item, obtained from the big chest at the end of the level 35 Prison of Elders, the most difficult PvE challenge of year one, has only, 3, ****ING, DEFENSE?
"Skolas sucks, that's why." You say? Okay, I'll do you one better. The Iron Banner class items, obtained from playing at least half a week to a full week of one of the two most difficult PvP events (the other being Trials), have 30. That may sound fair compared to the previous nothing, and they need room to grow for the new TTK gear, but that argument is made pointless by the fact that the vanguard and crucible class items I randomly bought because I was already rank 2+, pass those by over 100. (The Melting Point hunter class item, which can be bought from the crucible, has 150.) Does anyone have any explanation for why the year one class items that were very easy to obtain, are far superior to the class items from some of the biggest year one challenges?
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Bungie please, this is so broken! PoE and Trials class items should be top defense for year 1...
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I know right. I was like wtf when i saw 30 defense on my ib warlock bond