[i]But the orbit won't decay, as it's maintained by the Monitor/Sentinels. The point is moot. [/i]
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Really? So a passing by neutron star or depleted core of a neutron star that could rip it in two and into the gas giant even if it passes by from 2 billion miles away ur sayin that jus wont happen? Cuz it could and thats how strong the gravity on those things are. Doesnt have to be something THAT extreme tho; there are a couple dozen thousand cosmic objects that can vastly change orbits with their own gravity extremely quickly.
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[i]Worst-case scenario, Halos are capable of entering Slipspace. If a great enough threat proves to be otherwise unavoidable, the Halos can literally leave reality as we perceive it. [/i]
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Ok that does work then for the scenario i mentioned. Death star has hyper drive tho and droids so even devoid of humans on it, it can do something similar.
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[i]Are the Death Stars' droids intelligent enough to pilot the station, though? I was under the impression that they were little more than janitorial equipment. [/i]
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Protocol droids and astromechs are fully capable and some are just as smart as 3po and r2d2
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[i]Your source?[/i]
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Look up the lore on R2-q5 and RA7 (astromech and protocol droid respectively on the 1st death star) R2q5 actually stopped ig88 from destroying the death star once; single handedly too.
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[i]But do they have the ability to repair themselves and each other? How long before they break down? Especially with no one around to wipe their memories, astromechs tend to become "quirky" over time. [/i]
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Quirky means develop personalities; side effect of their type of ai operating system used. Yea they can fix each other (c3p0 gets put back together by r2) an astromechs are highly adept combat mechanics; imperial protocol droids mostly manage allocation of tasks and designating what resources go where while managing systems per those systems schedules ect. The astro mechs handle the repairs, moving things around with other more basic droids and also network security.