I only call a game shit if the conversation goes that route. Then I really can give a f[b]u[/b]ck less about it.
When a game strays to far from its original formula...that's like one huge discussion on it's own really. Pretty sure you're aware of a big cut off of people who b[b]i[/b]tch about too much or too little change. Reaching that sweet spot seems difficult. Hence why most games end up playing it safe which sometimes ends up being worse.
People differ in opinion over when the limelight ended for a lot of series. Guess that goes without saying, but there's probably a lot of games that fit that scenario. Including halo of course.
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