Pretty damn cool but doesn't anyone else think its kind of stupid you aren't allowed an unlimited amount of melee attacks? I mean really? Why do I need ammo for a MELEE WEAPON? It feels kind of counter-intuitive to give you a limited amount of swipes. I mean, you have to get close up to deal damage and you're putting yourself at risk. With melee weapons, its a situation of high risk/high reward... why penalize melee weapon users by giving them a terribly small amount of attacks before they need ammo again? Really, Bungie? You have cool ideas but you don't really seem to think them through when implementing them. I don't see these weapons being really good in PVP when you'll just get blown up by people with rocket launchers and machine guns. They might be good in PvE but I don't see why anyone would want to use them when I can use something like that Sleeper Simulant gun which looks like it melts through bosses. I can use that at a safe distance too!
Discuss.
EDIT: WHY DON'T WE HAVE PRIMARY SWORDS/MELEE WEAPONS? Something less powerful than the heavy versions but ones you can use at all times?
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The swords are meant to deal incredible damage at the cost of high risk to use, as well as limited use. Previous bungie games have had melee weapons (sword and hammer) limited by energy charge (ammo).