I'm not defending Bungie per-se, but it's not really a lie.
As someone said, things change. We change as well. Our behaviour, our complaints, our actions in games. Bungie has to adjust to keep up. I'm sure when GHorn was designed they didn't think it would become such a crutch and community-divider.
Something said a year ago might no longer be valid or worth-while after a year of interacting with hundreds-of-thousands of people.
My example is obviously hyperbole, but it's like your parents promising you all your life that they'll pay for you to go to Harvard. Cool! But then in your Junior year your parents both lose their jobs, the housing market tanks, the stock market wrecks their 401k, and a parent gets cancer. Suddenly they can't afford Harvard. You're upset for many reasons, but you can't say "they lied" if things changed so greatly.
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And its more like your Girlfriend telling you she will love you forever, 2 DLCS later she is dating your best friend. Yea things changed but it is still a broken promise/lie.
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I've reread the quote a couple times. And nowhere on it does it say "we promise". Thus, they didn't lie because they never made a promise in the first place
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Edited by BestHandsMagee: 8/25/2015 3:03:51 PMWhat changed so greatly. The fact that they are not creative enough to make new weapons that will make us WANT to use them instead of forcing us.
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Edited by KannibalKlown: 8/25/2015 3:29:01 PMThe fact that people could Ascend just about anything, and reroll Legendary weapons. Combined, it means people just use one of the same handful of weapons and whatever gear they can get max light on the fastest. And Done. Therefore, less diversity. I'm sure when they said "Let's let them ascend purple weapons" they assumed that would increase diversity as people would use some weapon that they like but others hated. I mean there are hundreds of Legendary weapons out there. Instead it became "Instruction Manual - Get Weapon A, Reroll until you get perks X/Y/Z, win" Over and over. Min-Max to roll the best possible weapon. Now most Warlocks look the same, and a large % run with one of the same 4 or 5 legendary primaries
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Again Bungies fault for not being creative. By limiting what you can bring in year 2 you are guaranteeing the same problem to happen again.
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Jesus Christ you're thick. Bungie is at a fault here, but the community is more to blame for this problem. We are forcing Bungie to play a different card.
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How? If Bungie would have made guns that were better and had more variety of guns in the beginning, we wouldnt even be having this discussion. In my eyes Bungie are people and the community is a gun , and we all know a gun doesnt kill the person behind it does.
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Edited by KannibalKlown: 8/25/2015 3:43:52 PMNot if they do a better job at balancing things out or preventing making the most OP gun That's a [u]BIG *if*[/u] and I'm [u]not[/u] saying they will succeed. But it's possible that they could try to make it so year-2 guns are more balanced out and you can't turn a gun with high-impact/low-stability into a high-impact/high-stability/fully-automatic visage of death. There will always be min/maxers, you can't prevent that. But if you make it TOO easy to min/max then everyone is going to do it because A) it's easy and B) you want to be able to compete against min-maxers Throwing away the old kit COULD be a way to simple say "OK let's start from scratch and prevent them from making the PERFECT-stat guns again"