My Silent Friend
"You have two shadows."
These are exotic boots for the Hunter's Nightstalker subclass. A simple color scheme of black will enhabit the boots and they will have little to no decorative pieces on it. What is seen is a shadow (like one that we see everyday except it only shows to about knee length). This will shift and move slightly on its own (like the Young Ahamkara's Spine gauntlets) and move opposite of where bright lights will (like a shadow does). Also large explosions of light near the player will cause the shadow to spazz out randomly but settle back down afterwards.
Perks: Shadow Travel(Shadestep distance increases), Shaded Black(Smog melee ability is now darker and harder to see through),and Vashta Nerada([Only works if Shadestep {Instead of crouching, you gain an evade maneuver} perk is equipped] If you Shadestep into an enemy[make physical contact], they will begin to form a shadow that will take 20 seconds to form into a complete one [if the technique works, the player's own shadow will split into another shadow that will darken and jitter more often, though it cannot be seen by the player and the player will be notified "'enemy name' has been tagged"]. This shadow mimics their movements and is visible to all players, enemies, and entities who happen to look or notice [including the tagged enemy if they happen to look down they will see a blob of black at their feet]. The first 15 seconds the shadow will form from feet to shoulder length, the last 5 seconds the shadow will darken slightly and the head will form. The timer will stop if enemy dies but will continue if they respawn.
Several possible outcomes can occur. 1:If no action is taken before the deadline, the shadow will form dark red eyes and lunge forward at the player, exploding and killing them instantly [nearby enemies are not effected]. 2: If the enemy suicides for whatever reason [dying by their own grenade, rocket, environmental hazard, or water suicide] the shadows around the player will grow into fully formed shadows and explode dealing minimal splash damage to allies ("Shadows disapproval" will flash on your screen). 3: If enemy dies by falling off a cliff, the shadow dissipates and nothing happens 4. Allies of the enemy can shoot the shadow to oblivion with a few rounds and make the shadow dissipate and nothing happens 5. Player is given the option to teleport into shadow when they die, causing them to respawn behind the enemy(though facing the opposite way) which will cause the shadow to dissipate and no added buffs are given to the player and a boost in defense by 10% ("Shadows gift" will appear on the enemy screen) will be given to target.
Advantages: Excellent for putting the drop on enemies and scaring the hell out of their allies, who doesn't want explosions?, great for getting out of tight corners and areas and coming back to seek revenge
Disadvantages: The shadow can be destroyed before the explosion, the shadows can come back and kill you (while it is possible for your allies to stop it by shooting it, it happens in about 3-4 seconds so their is little chance of that), the shadow teleport mechanic is good for a quick entry to scare and possibly kill your enemies allies; not so much the enemy itself, many not fit in for those who are looking for a fashionable piece of armor, Vashta Nerada CANNOT be spammed(it can only be attatched to one enemy at a time and has a fourty second cooldown when shadows explode [either if you explode or the enemy explodes]
Edit: These exotics belong in a storyline! https://www.bungie.net/en/Forum/Post/151477565/0/0 link to part 1
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