So since we have support classes ( defender and sun singer ) and offensive classes, why don't we have a full on healing class? My ideas for it-
Name: Light Caster/ Restoration
Damage type/ Solar
Abilities-
Grenades- Blind Grenade(blinds enemies)
Jagget Grenade(when it lands, shoots light at enemies, will heal nearby allies)
Napalm Grenade(covers ground in fire, burns enemies but heals allies who stand in it)
Melee- [u]Glimpse[/u]-me lee turns you invisible, knocks you back 10 yards
[u]Shield[/u]- gives you over shield, to you or an ally.
[u]Zap[/u]-long range melee, shoots a bolt of energy in front of you
Super:Holy- gain two light over shields, shoot beams of light from your hands, melts enemies heals allies
Jump:Leap- burst upward, backwards, forwards etc. in a short burst of speed
Double Leap- leap twice...
Higher leap- agility increase, you can jump an extra 8 feet
Blink-...ya know...
Gods might- Shooting ally's heals them for half the damage your guns shot would've done to a hostile player.
Example: if a scout did 100 damage to an enemy player, you would heal them for 50 health. Good for Croats end.
Sacrifice/ kills yourself to revive two players to half health. Good for Poe
This is all I have got so far,so let me know your suggestions below!
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Self bump
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Self bump