Just curious what you all thought of black ops 3s beta/gameplay.
What would you fix? Why?
[spoiler]inb4itsthesamegameaslastcod[/spoiler]
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The ridiculously short time to kill
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To me the spawns are so frustrating. I can't get anything higher than a uav because everytime a guy spawns directly behind me. I understand if our team was pushing too hard, but we aren't anywhere near their spawn.
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Some netcode problems.
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Its the same as last year
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Well my entire team got hell stormed as soon as we spawned in safeguard so it would be nice if there was a timer like there is with every other game mode. And a bunch of other details that I don't feel like getting into.
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I like a lot of the gameplay improvements but it's TTK ratio is -blam!-ing ridiculous. No recovery time whatsoever and it's buggy as -blam!-ing hell. One shot auto rifles and handguns, people shooting through -blam!-ing 2 walls, and the fact that Ruin's gravity spikes ability has no extra damage resistance when using the gravity spikes so it's hardly useful because the TTK is so -blam!-ing short with -blam!-ing 2 shot kills, you almost ALWAYS die in mid air
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First I would honestly fix the hit detection a bit more, it's great but not the best, and then I would fix the tempest spawn kill I have a video of it and it's crazy as hell!!! Overall it's a great beta and the full game will be amazing:)
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Den spawns...... *flashback* NO A HELLSTORM I JUST SPAWNED!!! OH FFS A WRAITH IS SPAWN KILLING US THANK YOU BABY JESUS!!
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UAV spam is crazy
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My only problem is the spawning but other than that I feel as it is very well balanced. BO3 is extremely and CoD to me hasn't been that way since BO1.
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The Spectre's blade thing isn't very good and the invisibility doesn't last long.
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Hit Detection and Netcode could use some work.