Ok - I have a few questions
1) "We'll work out what light level you should be on day one by looking at your gear". I have 3x34s but on each of those characters I probably have full armor slots and only 6-7 of 40 pieces have been ascended. If you take an average of all my gear are you going to make me lvl32 or lvl 33, rather than 34?
2) Can we categorically get an answer about the game "remembering" all the shaders, ships and emblems - i.e. can we scrap some of that stuff now and expect them to be in kiosks?
3) same as 2) for exotics - will the game have every exotic blueprint for all exotics we earned in the game, regardless or whether we have them now or at launch?
4) If I shard my Plan C - for example - now, when I take the blueprint from the kiosk, do I have to relevel it?
5) do 331 and 365 attack values both equate to 160 in TTK?
6) Is the only reason to hang on to year1 legendaries now the fact that I'll get marks when I shard them when TTK drops? [edit: Planet Destiny say only Year 2 weapons shard to legendary marks - I have no idea why we should still hang on to Y1 weapons now]
7) If you have 200 vanguard and 200 crucible marks - how much rep does this equate to from the commendations you will find in the postmaster at launch? Also how many commendation will it equate to? - you know that people will be filling the postmaster with stuff to level up at launch, right?
8) are you saying that everyone will have 0 legendary marks at launch?
9) at lvl34 is their any point in using and levelling up higher attack value green weapons - or will the blue/purple drop rates mean you should save mats to level them when you get them? (similar to vanilla Destiny, just wondering what the drop rates are going to be in the first batch of 34/35 missions at launch?
10) can we rerun quests for activities we've completed without starting out new characters?
11) rank-based quests for factions - are these at fixed rank levels - so you will immediately get the quest if you're higher than that level on launch?
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