JavaScript is required to use Bungie.net

Forums

Edited by Marten219: 8/12/2015 1:33:48 PM
1
I agree, new bosses that arent just big bullet sponges would be the best solution. Or adjust the old strikes and get rid of the spots that allow to cheese with BH.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Right, like spawn adds right at cheese spots. They do it to us in PoE by teleporting us for sticking around too long in one spot/area. They could come up with creative fun solutions to make things challenging, but they for the most part don't. Again, I don't care about the nerf at all, to me, it's just a sign of more of the same bullet sponges in TTK. Hopefully learning the puzzles/mechanics will be a fun experience. Then teaching others. Seeing new areas, triggering boss battles, it'll be good. I certainly like the quest driven model of HoW for its story missions. It helped provide a more cohesive progression through the DLC. Specific and purpose based missions.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon