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8/12/2015 1:25:45 PM
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I think that there must be some new content in TTK that even with a underpowered BH, fireteams would be able to sit back and crush w it. I can see that as a solid reason. Which raises the question, why not build content that counteracts the gun's abilities? Because its much easier to just nerf it. For the record, I have no problem leaving my legendaries behind. I just don't see why they bothered unless there is very specific content in TTK that the BH will continue to destroy even at 331/365
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  • Edited by Marten219: 8/12/2015 1:33:48 PM
    I agree, new bosses that arent just big bullet sponges would be the best solution. Or adjust the old strikes and get rid of the spots that allow to cheese with BH.

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  • Right, like spawn adds right at cheese spots. They do it to us in PoE by teleporting us for sticking around too long in one spot/area. They could come up with creative fun solutions to make things challenging, but they for the most part don't. Again, I don't care about the nerf at all, to me, it's just a sign of more of the same bullet sponges in TTK. Hopefully learning the puzzles/mechanics will be a fun experience. Then teaching others. Seeing new areas, triggering boss battles, it'll be good. I certainly like the quest driven model of HoW for its story missions. It helped provide a more cohesive progression through the DLC. Specific and purpose based missions.

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