Im not saying its not scrubfilled, its just harder. Especially if you come up against good teams. Skirmish is an easy way of boosting kd ratio. I can go 25-5 7 times out of 10.
If you go into a skirmish game with decent fire team members, then you're most likely to go unbroken.
Clash/control may be filled with whatever but Skirmish is just too easy. Check out my recent skirmish games and you'll see what Im talking about.
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Edited by Wow I Jake: 8/9/2015 9:21:51 PMLol imo clash is not harder. Clash is the easiest game mode in this game. It's where all the scrubs go because all they have to do is run around and get kills without thinking about anything else. It's just tdm, it's always going to have the most scrubs. Full parties in clash = scrubs who want to shit on randoms with 0.5 k/d's. I'm sorry, there is nothing anybody could say to convince me that clash is not the biggest joke of a game mode in this game. So I guess we'll have to agree to disagree. Just as a side note, mtashed plays solo a lot (if you check out his channel or streams, then you would know this), so I don't really think the "playing rumble or skirmish with your buttbuddies" applies here. Edit: fixed typo
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Dont go full retard kid. 3 v 3 is no way more difficult than 6 v 6, regardless who attends the game. For some reason your kd ratio is worse in Skirmish than in Clash. Probably because you got more games in 3 v 3 so your kd is established there. Guess your salty. Get your shit together.
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Edited by Wow I Jake: 8/10/2015 7:47:05 AMNo, actually I don't play almost any 3v3. Why would you look at my 3v3 k/d but completely neglect my time played? Lol talk about going full retard. I don't even remember playing any 3v3 on this account XD there is a reason the best of the best play 3v3. There is a reason most mlg fps, like halo and cod, are 4v4. Smaller games require more teamwork, decision making, and guns kill (because a 1v1 scenario where both players are actually looking at each other is much more common). Go ahead, look around for people who share the same opinion as you, you won't find many Edit: not to mention my 3v3 k/d being lower than my clash k/d would prove my point anyway, not yours. If clash took more skill to play than skirmish, then my clash k/d would be lower as it would be harder to do well. Man, you say "don't go full retard" but you can't seem to follow your own advice. [spoiler]muted[/spoiler]
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You aren't understanding, in 3v3, you are only focusing on 3 players (when joining as random), therefore it is easier to negate a new players 0.1kdr (who is on your team). However, in clash or control, you have to worry about 6 potential players, and if you join as a random, it's luck of the draw for how many 0.5kdr players, and lower, will end up on your team or the other. Either way, if you join as a team in either match up, at least coordination is present.
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We're talking about k/d, not winning, so I'm not talking about negating another player's poor performance. I'm talking about the general skill level of the player base for the game mode and how easy it is to do well as an individual. Obviously you aren't understanding.
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You still don't understand... It's okay, let me dumb it down even more, now that you have potentially more "less than 0.5kdrs" on your team, all of a sudden you are getting killed with supers more frequently, or you get spawned randomly in their base after getting pinched out by a team that knows how to force spawn points, or teams holding onto heavys longer because they can, or rotate use for the next spawn. This happens less frequently in the slower played games (3v3s)... If you still can't understand that, then there is no hope for you.