This is a list of all the known abilities of the Taken enemies we have seen in the trailer and the ViDoc.
[b]Warning![/b]: this is pure speculation, and Is only based off of what we have seen from the videos. Stuff Is subject to change.
Let's get started!
[u]Taken Fallen[/u]
Taken Dreg Ability: Unknown
Taken Vandal Ability: Ward of Dawn like bubble.
Taken Captain: Solar shields
Taken Shank: ?
Taken Servitor:?
[u]Taken Hive[/u]
Taken Thrall: two kinds, a stealth thrall and a short distance teleport one
Taken Acolyte: can shoot darkness out of its glowing eye thing
Taken Knight: can throw fire
Taken Wizard: can summon shadow thrall; also has a yellow orb
Taken Ogre: Can stretch arms out and slam the ground.
[u]Taken Vex[/u]
Taken Harpie:?
Taken Goblin: two kinds, one is your normal taken goblin, other shoots a beam out of its eye that can heal other taken OR can give an oversheild to the other taken
Taken Hobogoblin: ?(Saw one with void axions flying around it)
Taken Minotaur:?
Taken Hydra:?
[u]Taken Cabal[/u]
Taken Legionnair: ?
Taken Phalanx: Impulse blast that moves you back
Taken Centurion: Seeking missile thingies
Taken Colossus: ?
Taken Psion: Can split into two separate enemies
If I missed anything please let me know! I probably did. I will update this if I get more information!!
See you starside!
[b][i][u]Edit: This is old. Let it die. It was made two months ago and was necrobumped[/u][/i][/b]
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Edited by TR The Flash: 8/9/2015 9:46:16 AMThe Taken Foes Taken Captains: Solar shields, throw out slow moving balls of darkness that blind Guardians. Taken Knights: AoE Scorch attack that dissuades close combat. Taken Centurions: Possess deadly tracking shots that can aggressively seek around corners. Taken Wizards: Can summon “shadow thralls” for a zerg-like rush. Eliminate them fast or risk being overwhelmed. Taken Psions: Have the ability to multiply if they are not quickly dispatched. Taken Vandals: Deploy a Defender Titan-like Shield, that restores their health and is permeable to their fire alone. Taken Phalanxes: Have an impulse blast that applies a physics impetus, much like their notorious shields. Taken Thralls: Can teleport short distances to frustrate attempts to pick them off easily. Taken Acolytes: Seem to have a deployable turret. (Mini Shrieker?) Haven't got round to the vex yet, here's my post with all The Taken King info. https://www.bungie.net/en/Forum/Post/144093411/0/0