Actually, if you read the Grimoire cards (aka lore), what he said was true, for the most part.
Nova Bomb: "Channel the Traveler's Light into a bolt of energy with the power of a collapsing star."
Golden Gun: "...three rounds of sunfire" (I don't really know what that means"
At least for the Nova Bomb, according to the lore, they are as powerful as a collapsing star. My theory on why it doesn't completely decimate the planet it's used on is because the Warlock purposefully holds back as to not destroy themselves in the process as the Grimoire also states "be careful in its use". Either that or the Warlock just barely taps into that power.
If you read the Grimoire card for Warlocks, they almost seem way too OP as Warlocks have the potential to "shatter reality itself" or at least the secrets they hold do.
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Edited by IS0M0RPHIC: 8/9/2015 5:10:29 PMThat doesn't mean master chief can't dodge a super, his reflexes allow him to see the world in slow motion, combine that with the ability to run at 30-40 mph and there's no way an guardian would be able to hit him. Also you keep leaving out one detail, a guardian needs to get a kill to charge a super, and by the time it's charged mc would have killed the guardian
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Eh. I wasn't arguing that a Guardian could beat MC because of that, but everyone seems to leave out one detail as well. Charging a super is gameplay, as in the player's control. It doesn't say anywhere in the lore that it needs to be recharged. That's just how the gameplay works. If that's the argument, one could argue that while MC's reaction time and perception of time is great, the player controlling him does not have that ability. Just saying. I don't really see the point of discussing who'd win a hypothetical fight anyways.
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Touché, let's just agree to disagree