I want to add something to this argument. Do you use DLC Exotics more than Vanilla Exotics?
Think about it. The majority of Nerfs being added to the 2.0 update are on the Vanilla Exotics which in turn reflect on the quality of Vanilla weapons as a whole. IF all weapons are just broken down to three various stats, the problem with expanding weapons for DLC is that all you can do to change it up is to redesign skins and adjust the magazine. This wouldn't be a problem if the new weapons where better than the old, but twice now we have seen most weapons get worst.
Case in point, Fatebringer and The Devil You Know. Both are high impact/ low RoF Hand Cannons with 12 in the mag. TDB comes out and your new high impact HC was TFWPKY 1969 with 10 in the mag or the same old Faction weapons. Then HoW released giving use Fulcrum and Loner.Rebel. Both still holding 8 in the mag.
You see the pattern? As new DLC weapons and gear come out, the lower the stats get. Yeah, the Raid weapons are great but are better than the Vanilla weapons ever where? No. And that is why there is a backlash to losing year one gear, because Bungie hasn't made anything as good or better than them.
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http://bosscade.com/d?r=yjKC2S5ab
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This guy gets it.
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Bumpity bump for you
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Thank god someone finally gets it!!!!!! I've been trying to pound this into people's heads for weeks but nobody wants to listen.
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It's a sucky situation. Bungie should be buffing new gear, not nerfing old gear. Always balance [i]up[/i], guys.
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That's an excellent way to fall for power creep.