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Edited by Malphisto: 9/5/2015 10:00:49 AM
358

Your Argument is INVALID... (Making Year 1 Legendary Weapons and Armor Obsolete)

They made the entire first year of this game completely pointless and a giant waste of time. You spent how many hours playing to get Legendary/Raid Weapons and Armor? You spent how many hours getting Etheric Light to ascend gear? You spent how many hours farming resource nodes in patrols? GRIND GRIND GRIND GRIND GRIND!!! Destiny was nothing but a Grind. This is how they justified their lack of content. This is the excuse people who defended the game would use when people said the game was boring and lacked content. They needed a way to keep YOU and ME engaged with the game past the fail story missions, so what did they do? They made it a "Loot Driven Game" with RNG designed so that players WANT to spend hours and hours going back and redoing the SAME ACTIVITIES over and over and over and over again for the SOLE PURPOSE of acquiring enough Vanguard/Crucible Marks to get those Legendary Weapons and Armor from the vendors. For the SOLE PURPOSE of going through and beating the Vault of Glass and Crota's End to get that Raid Only stuff. And why? Why did people do this? Because the vast majority believed what they were told. Believed that it wasn't a waste of time. The Dark Below was a precursor to this, and many quit the game as a result when they tried doing it then as well. It should be no surprise that people would be pissed off, because they already attempted this and everyone had the exact same reaction to it before. That's why they introduced Etheric Light in House of Wolves, and that is the main primary reason for many who decided to come back to Destiny. But its just a huge slap to the face, though. Regardless. Because even after they give us Etheric Light, which became the center focus of HoW for the Prison of Elders? They now suddenly decide that they're going to take that away and no longer continue doing it going forward. Really? And they don't expect people to be pissed off or rather they are confused that there is such strong negativity towards all of it? Basically, TTK is entirely a different game from what we got. The video above details this perfectly. Year 1 just never happened. Bungie is just sweeping that shit under the rug. Which is fine, that's whatever. I agree, the first year of Destiny was a piece of garbage and should be burned and pissed on. But what about all of us morons who spent $100+ on it? What do WE get out of all that? They -blam!-ed up, they made all these mistakes and had all these problems with the game. So why do WE have to suffer for it? Why do WE get screwed over because of it? TTK would not have even been if not for us who paid into the franchise already, and yet nothing is really being done for us. We're being disrespected in the most assholish way possible by Bungie/Activision. That Year 1 Triumphs thing isn't worth shit. An Emblem? Don't care. A black Shader and Sparrow? What good are those? Those are cosmetic items that generally ALWAYS get replaced by something else. Prime example, I have the God of War shader which I love, why would I replace that? For some vain attempt to try and garner respect from total strangers new to the game? No, that's silly. I want continued ascension. This shouldn't even be up for debate. You put Etheric Light in and people were still grinding and getting the new weapons and armor for both Dark Below and House of Wolves DESPITE having the ability to further upgrade their old shit. [b]SO QUITE CLEARLY PEOPLE WILL STILL USE NEW WEAPONS AND ARMOR EVEN WITH BEING ABLE TO CONTINUE ASCENDING THEIR OLD SHIT.[/b] We ALSO see [b]PROOF[/b] that you can in fact add to the replay value of activities by using Gear Ascension as a mechanic for such. People WILL spend hours taking on very difficult challenges to be able to do so. There is nothing at all wrong with this and it obviously gives people more shit to do in the game. How is that a [i]BAD[/i] thing? You can be excited for TTK all you want. The problem here is Bungie's decisions regarding Year 1 content and how they are basically eliminating any sense of true progression by not respecting the amount of time and effort invested in the game. Fact is, YES, this DOES actually matter and YES, this IS a big deal to MANY players who WILL be quitting the game because of this and only further destroy the game's reputation along with that of Bungie who clearly don't give two shits about player feedback like they claim that they do. You all remember this interview? https://www.youtube.com/watch?v=b3DLTPQwB10 Fast forward to 4:27 where DeeJ talks about increasing Vault space because they acknowledge players want to be collectors and hold onto their stuff. That you can bring the Guardian you've created with you into Destiny 2 and going forward. Hate to tell you this, Bungie, BUT THAT INCLUDES OUR GEAR AS WELL! God -blam!-ing DAMMIT MAN! WHY DO YOU MAKE IT SO HARD FOR PEOPLE TO ENJOY THIS GAME!? SERIOUSLY! YOU ARE YOUR GREATEST OBSTACLE FOR DESTINY! You take one step forward and then two steps back. And it wasn't even YOU who announced this, instead we gotta find out from Game Informer? What the -blam!- is that all about? You ask us for our feedback, we give it to you and then what happens? We get Weekly Updates where YOU tell US how WE feel about things. You guys are putting out a shit ton of weapons. Good for you, here's a cookie. People are going to obviously go out and get that shit REGARDLESS of still being able to continue ascending all their old shit. The [b]POINT[/b] is that it [b]NEEDS TO BE A CHOICE THAT PLAYERS MAKE ON THEIR OWN NOT SOMETHING THAT IS DECIDED FOR THEM![/b] Period. [b]EDIT: As anyone can see looking through these comments, its a very divided subject. However, as I have pointed out to others? Continued Gear Ascension does not, in any way, shape or form hinder TTK or prevent players from getting and using the new stuff. Players will do so either way regardless. And when I ask people "would it really bother you if Year 1 weapons and armor could still ascend?" most generally don't respond to that or actually answer with "no, it wouldn't bother them" and of course it wouldn't. It wouldn't bother ANYONE because we ALREADY WENT THROUGH IT WITH HOUSE OF WOLVES. Etheric Light was done, its real, it happened. It didn't bother anyone, it didn't hurt the game in the least and a vast majority of players reacted quite positively to it. It won't hurt TTK. The only way it WILL hurt TTK is if you don't include it. Because people WILL leave. People WILL stop playing. You think that is silly? Screw you, that is YOUR opinion and obviously not how everyone else thinks. And THAT is the problem here, other people being arrogant and self-centered enough to think that they have a right to dictate how others should feel or think about something. That is WRONG, no matter how you look at it. YOU MUST RESPECT HOW OTHERS FEEL. There are many who have legitimate reasons for wanting to keep ascending their old stuff. It is THEIR RIGHT to feel that way. Deal with it. EDIT #2: For those asking, yes I have seen the IGN Interview with DeeJ. No, my opinion has not changed. It is insulting that Bungie's response to us about this is that "those weapons will always have a place for use in VOG" which is total bullshit. No one is going to keep and use the Fatebringer in Vault of Glass when there are other weapons that will have a higher damage value. More damage will always automatically mean making less stronger weapons obsolete by comparison. Old Legendary Weapons and Armor need to be able to continue ascending. That is how many of us feel, and that is not going to change. End of story.[/b]

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  • I've had more time to think on this subject - not allowing current legendaries to be ascended in The Taken King. Why is it that weapons like Fatebringer are so coveted to the Destiny playerbase? It's because when Bungie releases a new expansion we get a ton of new weapons, but none of them are better or even as good as the ones we already have access to. This is why players are so upset to lose their old weapons, not because we fail to see how MMO's or RPG's work - it's because we've seen time and time again that new weapons won't be worth our time. Since the launch of Destiny there have only been 2 weapons created that are on par with those from Vault of Glass or Iron Banner that were available day 1: Black Hammer (which is totally getting nerfed to junk in TTK) and The Scholar (Adept) which can only be acquired from the Lighthouse chest in Trials of Osiris. At the time I got my first Black Hammer I hadn't yet gotten an Efrideet's Spear from Iron Banner and was using Ice Breaker - [b]I was very happy to replace my Ice Breaker with Black Hammer.[/b] When I got my Efrideet's Spears I reforged them to perfection and replaced my Black Hammers. When I got my first Arc damage The Scholar (Adept) [b]I was happy as hell to dismantle my Fang of Ir Yut[/b] and I've even stopped using Fatebringer. We're all for weapon progression, we just aren't seeing that in Destiny. No Hand Cannon has ever come close to the perks of Fatebringer except Timur's Lash reforged with Outlaw, Field Scout, and Crowd Control, but that doesn't have elemental damage so even that isn't a replacement for it and Timur's Lash is an Iron Banner weapon that has been around since day 1. [b]The problem isn't that we are against change or using new weapons, it is that we are against being forced to use new weapons that are worse than the ones we already have.[/b] This has absolutely been the case in The Dark Below and House of Wolves (but at least they did one thing right in House of Wolves and allowed us to ascend the previous weapons which were better than the new ones). If they don't really overhaul the way they create new weapons right away in The Taken King it won't be worth playing until the end of year 2 when they'll probably allow ascending legendaries again.

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