Ok change raid to "end game legendary" and the meaning is the same. Massive mistake to make primary exotics kinetic then introduce elemental legendaries.
Would fatebringer etc be as widely used without the elemental damage?
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it wouldn't be. would be no different than exotics but end game stuff usually requires elemental weapons because of the shielded enemies. they are not going to make all of them exotics. I primarily use exotic primary's for the crucible.
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Edited by Onedeaddude: 8/7/2015 2:13:50 PMSee, I'd have made the raid weapons exotics and that would have done away with a large part of the problem. They'd then be upgradeable, but you'd have some very tough choices to make in terms of load out which would force the use of a wider selection of weapons. In fact if I was Bungie then I'd let each player pick one legendary to turn into an upgradeable exotic as part of TTK.
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too many exotics then. you can only equipped one and they usually have one perk that sets them apart. I don't mind having the ability to keep one per character. I could live with that. Just feels good to run with my vision of confluence. I have to ask though are you new to destiny or have you played awhile.
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Got about 140 hours of play and started around the time of the first Queen's Wrath event. Very little end game content experience due to family commitments. Hence I do not have any high end legendary weapons which clearly has an influence on my view
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well if you need/ want to try them let me know. I have 2 little ones myself ages 5 and 2 both boys. Enough to drive a father crazy. lol. I try to play an hour or so each day just to check in with clan some days its more some none at all but I try.
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Wrong console, but thank for the offer! I'm in a clan now so have the opportunity, just a five week old getting in the way (in a good way of course!)
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awesome man and good luck. They grow fast. yeah saw you were in dads of destiny. much respect for that clan.