Thinking of ways to always improve the game I play the most of. One area which hasn't been touched too much is the Jumpship. The suggestion I have is a random encounter when traveling to a destination.
[b]Random encounters will work as follows:[/b]
-Traveling to a destination (Excluding Vanguard and Crucible playlist) a player or fireteam may have a random encounter which will involve the jumpship using it's arsenal in a combat situation or evasive maneuvering.
-Encounters can range from navigating asteroid belts, ambushes from minions of Darkness (like Skiffs), or surgical strikes on key locations.
-Events will carry out until completed or until the Jumpship has sustained too much damage. Depending on how effective the pilot was, timed bonus and even loot can be awarded for the next encounter.
-Difficulty will scale with more members as it will require teamwork. Bonuses are also more rewarding.
-Bonus could be anything from extra exp, to increased ammo drops, to even increased loot drop percentage.
-Encounters could have their own loot table of ships or gear including exotics.
-Encounters will make use want to earn ships as they have differing performance based on the ship type. Ships will level similarly to weapons/armor.
I'm sure more ideas will crop up and I appreciate any feedback. This is just the basics to what I would like to see added. List can be expanded based on the feeback.
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I like it. Other guardians sounds good, too!