[b]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/b]
[b]The Taken King Prologue Cinematic[/b]
https://www.youtube.com/watch?v=HQymFddoo9I
[b]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/b]
[b]Map of the Dreadnaught[/b]
http://i.imgur.com/XAkkgbr.png
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
[b]TRAILER BREAKDOWN![/b]
https://www.reddit.com/r/DestinyTheGame/comments/3fv3b8/we_are_guardians_trailer_breakdown/
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
[b]ARTICLES:[/b]
http://kotaku.com/destiny-the-taken-king-sounds-promising-as-hell-1722072935
http://planetdestiny.com/taken-king-gameinformer-review/
http://planetdestiny.com/20-reasons-taken-king/
NEW INFO
http://www.gameinformer.com/b/features/archive/2015/08/05/104-questions-and-answers-about-destiny-the-taken-king.aspx
[b]Reddit mega thread [/b]
https://m.reddit.com/r/DestinyTheGame/comments/3frkbk/game_informer_ttk_info_dump_megathread/
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
[b]SLEEPER SIMULANT - New exotic Heavy Fusion Rifle[/b]
http://i.imgur.com/DE1RaHB.jpg
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
[b]VIDEOS:[/b]
https://www.youtube.com/watch?v=XP0Eu-FqeNE
https://www.youtube.com/watch?v=za53gnLz46A
https://www.youtube.com/watch?v=jnTYt_lu4CE&feature=youtu.be
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
- [b]No Time To Explain[/b] Exotic Perk makes precision shots immediately return to the magazine
[quote]- There are eight new story missions that Bungie’s calling the “first act” of The Taken King, and then there will be a host of other quests and chains that you can get from various vendors at the Reef and Tower. One example of these endgame quests: Unsealed Paradox, a mission set inside the Vault of Glass that’s all about a certain dude by the name of Praedyth. There’s also the raid, of course; it’s called King’s Fall and Bungie’s hyping it up to hell and back. (So stoked for this one.)
- Lots of little story touches—because what would Destiny be without story?—like the new Nolan North-voiced Ghost jabbering with Eris Morn, Zavala, and other various characters as you play. You’ll also be able to examine random objects during missions for little blasts of lore, Bungie says. Maybe this is how they’ll implement all those grimoire cards?
- They’re reorganizing old story missions too, to better incorporate the stuff from The Dark Below and House of Wolves into the main quest. The reef, for example, will now open up once you meet the Awoken Queen.
- Members of the Taken—the new enemy race—have all sorts of abilities: Taken Wizards, for example, will summon shadow thralls to kill you. Taken Vandals have Titan-Defender-like shields and Taken Captains throw orbs that can temporarily blind you.
- There are four new strikes: Fallen Saber (on Earth; you’ll fight against a super-powered Shank); Shield Brothers (on the Dreadnaught; you’ll take out two Cabal leaders); Sunless Cell (hunt down a Hive Darkblade who rebelled against Oryx); and Echo Chamber (this is the PlayStation-exclusive one; it’s yet another Vex mind). Three old strikes are also getting remixed: Dust Palace, Undying Mind, and Cerberus Vae.
- These new strikes have “raid-light” mechanics, Bungie says; in other words, you won’t just be killing waves of enemies, thank god. And since the developers are well aware of how repetitive strikes are, they’re triggering these new and revised strikes to change up enemies and even narrations on replays, which could be either really great or really irritating. No in-between.
- Year One legendary weapons will go obsolete fast—Bungie says that when you load up The Taken King, you might even find white or green weapons with higher attack values than your poor 365 Fatebringer and Vision of Confluence. RIP.
- You’ll be able to turn in Bounties without going back to the vendor. Game-changer.
- The Gunsmith in the Tower will have his own reputation meter and bounties—work with him enough and you’ll be able to order weekly weapon deliveries, which sound really neat. Once a week you can pay him for a new legendary weapon, which will arrive on Wednesday with a random set of new perks.
Lots of reputation/material streamlining: Vanguard and Crucible marks are turning into one pool called Legendary Marks, while all class armor materials (like Plasteel Plating) will morph into items called Armor Materials.
- No new vault space yet. Says Luke Smith to GI: “We’re still bumping into a technical limitation for vault space. We are exploring options for getting stuff out of players’ inventories via these kiosks that we’ve placed around the tower, but we’re still working toward a solution that we’re excited about.”
- There’s an exotic pulse rifle called No Time To Explain. Yep.
- Lots of other new exotics coming too, like Sleeper Simulant, a heavy weapon fusion rifle that shoots bouncy laser blasts. You have to do a whole quest line (filled with puzzles, Bungie says—actual puzzles!) to get this one.
- Crucible quest lines are coming, as are new Crucible bounty types. Trials of Osiris will get its own set of bounties, and you’ll be able to play through an array of weekly Crucible bounties that eventually lead you to exotic-caliber rewards. This is in addition to all the new PVP maps (eight!) and modes (three that we know of, so far).
- The Dreadnaught sounds pretty rad, like it’ll be full of more interesting content than most patrol zones that are in Destiny today. Says Smith: “Through your adventuring on the hive ship, you’re going to find a bunch of arcane objects that you can use to summon ultra bosses.” Uh, yes.
[/quote]
------------------------------------------------------------------------------------------------------------------------------------------------------
THINGS FROM[b] E3[/b]
------------------------------------------------------------------------------------------------------------------------------------------------------
[u][b]New weapons and gear[/b][/u]
https://www.youtube.com/watch?v=dkfGB2JHzk0
https://www.youtube.com/watch?v=T0MgiFGquCI
https://www.youtube.com/watch?v=46SWU_HPt84
------------------------------------------------------------------------------------------------------------------------------------------------------
[u][b]NEW SUBCLASSES[/b][/u]
[b]Sunbreaker Subclass Overview[/b]
https://www.youtube.com/watch?v=HbQE5aJ1keY
[b]Nightstalker Subclass Overview[/b]
https://www.youtube.com/watch?v=sNSk4ckU6LI
[b]Stormcaller Subclass Overview[/b]
https://www.youtube.com/watch?v=7gAp7sVwiZU
------------------------------------------------------------------------------------------------------------------------------------------------------
[u][b]Gameplay[/b][/u]
https://www.youtube.com/watch?v=VuLgWs_kaE4
[b]Interview -[u] Luke talks about Collector's Edition CLASS ITEMS, SHADER etc.[/u][/b]
https://www.youtube.com/watch?v=SZaWQVEo4wM
------------------------------------------------------------------------------------------------------------------------------------------------------
[u][b]INTERVIEWS and IMPRESSIONS[/b][/u]
[b]Giant Bomb LIVE! Bungie's developers - Interview[/b]
https://www.youtube.com/watch?v=iHfq7KY1JU4&t=2h35m2s
[b]LUKE SMITH - Planet Destiny INTERVIEW[/b]
http://planetdestiny.com/luke-smith-interview/
[b]The Taken King Interview from YouTube Live at E3[/b]
https://www.youtube.com/watch?v=NjWjn-IYBGg
[b]The Taken King E3 2015 Interview: Bungie Talks Story, Supers, and More[/b]
https://www.youtube.com/watch?v=Y2O_EW5RwsY
[b]Interview with DEEJ - PlayStation E3 2015[/b]
https://www.youtube.com/watch?v=TUFCzX8FSGs
[b]The Taken King Interview/Gameplay at E3 2015 (DEEJ)[/b]
https://www.youtube.com/watch?v=koHsvU9_Ozw
[b]Destiny Community Manager Deej - Kinda Funny Stage Show E3 2015[/b]
https://www.youtube.com/watch?v=4cVzFD_7MBc
[b]KOTAKU IMPRESSIONS:[/b]
http://kotaku.com/we-played-the-new-destiny-expansion-at-e3-1712070418
[b]POLYGON: Hands-on with Destiny: The Taken King and Bungie's return to its Halo roots[/b]
http://www.polygon.com/2015/6/18/8803071/destiny-taken-king-impressions-hands-on-e3-2015
[b]Interview - Luke talks about Collector's Edition CLASS ITEMS, SHADER etc.[/b]
https://www.youtube.com/watch?v=SZaWQVEo4wM
[b]Pretty cool interview - Zach Braff is a total Destiny fanboy [/b]
https://www.youtube.com/watch?v=OgsvISEBBYw&feature=youtu.be&a
[b]The Taken King’s Story Mode Reminds Us Of Old-School Halo[/b]
https://www.youtube.com/watch?v=Ts2lWMnZLf0
[b]The Taken King Interview from YouTube Live at E3[/b]
https://www.youtube.com/watch?v=O_bAj9iCYZY
[b]New Interview with Mike[/b]
https://www.youtube.com/watch?v=2z_q08IVobg
------------------------------------------------------------------------------------------------------------------------------------------------------
[b]Source:[/b]
PlanetDestiny
Reddit
Kotaku [url=http://www.bungie.net]link[/url]
-
Edited by Helykaon: 8/5/2015 1:09:00 PMOpening Cinematic is narrated by our new Ghost (Nolan North) Cinematic shows the Awoken waging war against Oryx with both Prince Uldren and the Queen involved in the fight. Taken enemies wield brand new effects such as Taken Captains wearing solar shields and throwing out orbs of darkness that blind, Knights fling aoe scorch, Centurions shoot tracking rounds, Wizards summon thralls, Psions split into two, Vandals deploy defender like shields that allow them to shoot out and heal, Phalanxes shoot projectiles from the shield, and thralls teleport on the battlefield. New world objects exist that can be scanned by your Ghost and give useful information and lore, can even start a dialogue between your ghost and the Vanguard, things like statues, weird worms, etc. All items will offer perk customization including weapons, armor, class items, and even your ghost! Crucible has improved matchmaking and a new mercy rule that will end a match early when misbalanced. New system in place that allows you to sacrifice pieces of gear to empower others from the same slot, may be some kind of transmog system (very few details) New quest lines, Eris Morn gives a quest that leads to the rediscovery of a forgotten weapon type. New class quest lines, including quests for the new subclasses and added quest lines for the older sub classes that introduce you to them and give some back story. Gunsmith has his own reputation meter now, lets you test prototype weapons in the field, with higher rep you can order a weapon once a week that will be delivered on Wednesday with a random set of perks. Crucible and Vanguard Marks have been consolidated into "Legendary Marks". Class armor materials have been removed, consolidated into one source that is shared between all three classes. Can now pledge allegiance to a crucible faction, one at a time only. No longer requires wearing a class item. Can also turn in Motes, Weapon Parts, Armor Mats, synths, etc to gain reputation. New computer console near the outfitter that allows you to pick a shader you want, and also displays all the shaders you have yet to acquire and how to get them, same system is in place for emblems. Vault space is still an issue, Luke Smith is quoted saying "We are exploring options for getting stuff out of players inventories via these kiosks that we've played around the tower, but we're still working towards a solution that we're excited about." At least a dozen new exotic weapons, and at least a half dozen armor exotics per class. New Auto Rifle exotic shoots blasts of lightning, sniper rifle that blinds nearby enemies on a precision hit, or the new pulse rifle called "No Time To Explain" that fits the role of a high level strangers rifle that refuels bullets directly to the magazine on precision hits. New exotic called Sleeper Simulant, Fusion rifle that sits in the heavy slot and acts as a rail gun, over penetrates and bounces off walls, upgrades improve the bounce count. Many exotics are tied to quests, one example requires that you explore the dreadnaught and find hidden pieces throughout. Vanguard Mentor gives you your new subclass quest New Crucible Modes are Rift, Mayhem, and Zone Control which is just control with kills not counting towards the score. New dedicated quest line that introduces players to the Crucible and the respective NPCs like Shaxx. Simpler bounties have been made, with more difficult bounties being available and even fireteam based bounties for pvp. Trials now has bounties associated with it as well as new weekly bounties for the crucible which upon completion give access to a sixth weekly and challenging bounty that can reward a legendary or exotic. First act of the story is 8 "Lengthy" story missions, with the second act includes additional story missions, strikes, exploration, triggered public events, weapon quests that all lead to the introduction of the new raid called "King's Fall". Quests in act 2 revolve around the Taken War, includes quests line Unsealed Paradox which returns you to the Vault of Glass and reveals the fate of Praedyth. Presence of "raid-light" mechanics in strikes, Bungie is hesitant to make strikes too complicated due to griefing. Edit: this is from the game informer digital edition, the link up top must have been removed due to copyright.