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"Like what?"
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"I don't know I though you might have an idea."
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"I got nothing"
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"what do they have here? A bar, training grounds, a weapons vault, I wonder if they have a shooting range."
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"They probably do"
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"I wonder what else they have here."
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"There's still a lot of the ship I haven't seen"
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"Let's see what this ship has together then."
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"Alright"
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[b]He starts to walk[/b]
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[b]follows[/b]
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[spoiler]Scroll down. We are in phantoms room now.[/spoiler]
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[b]As you walk, you pass by the Room Hallway. You look at the names on the plates. [i]Jams, Zara, Freddy, Python Ginger, Murph, Minerva, Lethal, Phantom.[/i][/b] [b]When you pass by my door, you see that it is unlocked.[/b]
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[b]He looks around and hesitantly opens the door.[/b]
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[b]Inside you see several different devices and weapons. On a drawer are deactivated Scouters in several states of completion. On a wall are two swords that glow a faint red. Files are strewn across a desk with names like "Anti-Matter Cannon", "Genesis", and "Crew Files" A device sits next to my Bacta-Pod, beeping blue. And on a shelf is a container that holds what seems to be a head.[/b]
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[b]Jack steps in the room and looks around. He tries to ignore the head though.[/b] "I really shouldn't be in here." [b]He says to himself.[/b]
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[b]There doesn't seem to be any types of alarms in the room. Your free to investigate anything in here.[/b]
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[b]He looks at the swords on the wall and inspects them.[/b]
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[b]They contained within a case on the wall. The blades glow a dull red, and don't seem to do much else.[/b]
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"Must be for display." [b]He walks over to the drawer and looks at the scouters.[/b]
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[b]They are in several states of completion, some with panels on them, others with there circuits exposed, and even one that is only a shell.[/b]
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"I wonder why he needs so many." [b]He walks to the weapons and gadgets.[/b]
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[b]On a workbench, there are several different devices, all of them strange. There is a small PDA looking device with a blue screen, what appears to be a attachable armor panel, and a container. On the side of the workbench are a set of advanced looking pistols, and a glowing red orb.[/b]
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[b]He picks up one of the pistols and studies it's mechanism.[/b]
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[b]You can't discern what type of ammunition it uses. You accidentally touch the trigger, and it goes off, releasing a small shot of a black substance, which, upon impact with a wall, disintegrates a large area of it, leaving a huge crater.[/b]