This has been an ongoing problem, now it's getting out of hand. Nerfing abilities and weapons is never an answer for games like these. The idea behind it just baffles me when game play is centered around characters that dash around the map with electric blades, others that jump in the air and make a bomb of lighting, and others still that create bombs of energy to wipe out whole teams.
RNG and grinding determine weapon layout and use and once you put in enough time and have the load out you want and finally feel comfortable, others complain when you get good with them. Meanwhile they are still dashing around the map one hitting people for half the game.
Long story short, nerfing weapons just breaks the game even more, instead, act like real developers and create new weapons that make players want to switch up their loadout. Make weapons that have a unique experience that players feel proud of when they finally aquire it.
But hey what do I know, that auto rifle nerf worked so well. It's now perfectly balanced, you can tell because of all the people using them "sarcasm".
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