I just got the game in May, so I'm not accustomed to any of the "old ways" where keys dropped all the time...but I hear about them constantly. I only get *MAYBE* 2 keys per week (at best), but most of the time it's only the guaranteed 1 key. I like playing PoE and find it extremely frustrating that Bungie would rather you play for next to nothing (subjectively) rewards if you don't have a key than increase the drop rate. What's the point? If the point is to keep players playing, then give an incentive. I understand this might drive players, like myself, to try and 'farm' keys over the course of 30-50 Wolf Drops per week, resulting in more gameplay...but at what cost? It's frustrating loyal players and making them drop an entire game mode because there is no incentive. I'm sure the "loot cave", which I wasn't around to exploit, was the reason for all these patches...but seriously...DROP MORE KEYS. There HAS to be a conservative middle ground where Bungie doesn't feel like players got the drop on them and players feel satisfied with getting to open that big chest at the end of a, quite possibly, grueling PoE session. DROP MORE KEYS...please.
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POE was done as soon as everyine made 34. The guns are terrible and the armor was only good to get to 34. POE is dead now
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