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originally posted in: Europa RP
7/29/2015 8:24:02 PM
1
[b]Jack follows[/b]
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  • [b]We fly out of sight and land about 190 meters away at night. We remain undetected and are now upon the asylum. Turrets line the walls.[/b] "So... We need to get up there... Ideas?"

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  • "I can teleport us in."

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  • "There should be a command for the turrets somewhere... Where we could shut them all down at once." [b]Murph puts on his suppressor.[/b] "Just in case. Bring us in."

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  • [b]He grabs everyone on the ship and we teleport to the asylum.[/b]

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  • [b]you look around and see torture devices everywhere, and blood splattering the floor.[/b] "Oh god..." "We have to... To move." [b]Murph's eyes turn green as he looks around for a turret control room.[/b] "I see it. Three floors up, third door on the left."

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  • Edited by EvoTymes: 7/29/2015 8:40:15 PM
    "I'll take out the turrets and open the cells you make your way to your friend." [b]He draws his sword and teleport to the turret room.[/b]

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  • [b]after the teleport you appear in the same spot[/b] "Hm. Looks like it won't be that easy. All three of us are going to that turret room. Watch for cameras and guards and take them out quietly if you see them." "So..? Stairs or Elevator?"

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  • "strange then must have something to block me out. I say we take the stairs more room to fight."

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  • "Good idea." [b]I quietly enter the stairwell and we go up the first flight. The next flight has a guard being watched by a camera.[/b] "I'll take the camera, you get the guard." "1... 2... 3!" [b]Murph peeks out and shoots the camera with deadeye accuracy[/b]

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  • [b]Jack spears behind the guard and a sword goes straight through his chest with a hand covering his mouth.[/b]

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  • Edited by GingerlyWalnut3: 7/29/2015 8:51:05 PM
    You hear screaming and gunfire up the stairs. A demon stands over the broken body of a guard. He is around 8 feet tall, heavily armored, and carries a massive broadsword.

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  • [b]Murph quietly orders the team to stay quiet and not engage[/b]

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  • Edited by GingerlyWalnut3: 7/29/2015 9:03:44 PM
    The Demon turns to you. Although terrifying, you recognize it as a fairly regular demon soldier, perhaps created by Lethal. It quickly charges at you with its bulletproof hide. [u]Strengths[/u]: -Powerful -Heavily Armored -Fairly cunning. Enough so to know when to flee [u]Weaknesses:[/u] -Bad against energy attacks -Can be overpowered by certain opponents -Only uses melee weapons -Small weak point in its chest

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  • [b]Jack teleports above it and strikes below.[/b]

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  • The blade glances off its thick hide, but as it stumbles back to swing at you, you notice a vulnerable place under its chest plate. It's small, but you could probably take advantage of it. He grabs you, and slams you on the floor, knocking the wind out of you. He then raises his sword and prepares to slash you

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  • [b]As he raises his sword for an attack Jack stabs the weak spot with full force.[/b]

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  • [b]The combination of that and the plasma beam finally bring the beast down. The noise it caused however has given us a reason to hurry up.[/b] "Cmon! Make a run for the turret room!" [b]In front of the turret room stand 3 heavily armored guards with assault rifles, and they see us.[/b] [b]Murph busts through a door on the left to use the room as cover.[/b] "We need a way to take those guys out."

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  • Edited by EvoTymes: 7/29/2015 10:10:53 PM
    [b]Jack teleports behind them and takes them out. [/b] "Your good lets move." [b]During him fighting the guards there is now a wound in his shoulder. [/b]

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  • The damaged AI case drifts along next to you, spluttering at almost colliding with you "Look, I'm going to ask something weird, but it's for the good of the mission. If this device fails, then I'm stuck here and I'll have to withdraw myself from this chip. You'll need my help if you want to navigate through this asylum. You're going to need to pull my chip out of this case, and put it up your nose. I'll make a neural connection from there."

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  • Edited by EvoTymes: 7/29/2015 10:45:41 PM
    [b]He pulls the chip out of its case and holds it.[/b]"wait what?! Put it in my nose? Screw it." [b]He puts it in his nose.[/b]

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  • A voice sounds out in your mind "Ahh. Thanks mate. This'll be creepy and weird for about 10 seconds, and then it'll feel like I've been here your entire life. Think of me as your conscience."

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  • [b]He grabs his head and nose.[/b] "ugh this feels weird"

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  • "Hey, I'm the one inside someone else's nose. So, the control room is a few hundred meters away... Approximately. Take the door to your left. There're three guards inside, but they're too scared to be effective. One of the has a shotgun though, so watch out."

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  • Edited by EvoTymes: 7/29/2015 11:42:12 PM
    "Yeah ok. So are you going to be in my nose forever?" [b]He teleports inside and takes the shotgun away and starts making his way to the control room. [/b]

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  • Edited by GingerlyWalnut3: 7/30/2015 12:07:01 AM
    "As soon as we get to the control room, I'm extracting myself from this chip and you can take it out. Watch out..." The guys panic, and realize that they're all unarmed. They run away throughout the asylum.

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