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7/28/2015 3:53:32 PM
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We didn't get all the interlaced cutscenes that we've grown accustomed to in single player games. But what we did get was well done and did advance the plot, for what it was worth. TDB was pretty painful when it came to any sort of plot or storytelling. HoW was somewhat better, but was still lacking. They had some pretty talented story writers from Marathon to Halo, but it seems they're going through a slump right now. So I'm curious to see if they can pull off something more in TTK or if I'll just have to shift my expectations to Destiny 2 (3.0). Honestly, the hive are the absolute doldrums of the Destiny universe. Despite knowing almost nothin of the cabal, even they are more interesting... Actually, I dunno. I'm relatively underwhelmed by all the aliens so far. Back in the Marathon days, the aliens weren't all that interesting (and you were a silent protagonist) but the AIs on the Marathon were entertaining and really drove the story. Cortina did the same for Halo. I think that Dinklebot was supposed to be that driving force, but his script was just meh. Anyway, saying there was zero rich cinematic storytelling is too harsh. Saying there was all of about 5 minutes of it would be more accurate.
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