They should have just corrected inflation in the games industry and charged $200 up front for the full game at retailers - including all DLC free. So that would be $300 for a collector's edition followed by a series of "loot crates".
These are clearly the sorts of prices that the games developers and publishers of today consider to be reasonable to ask for their creations - so let them demand these prices up front.
At minimum they should be required to set out the price of the game and all future intended DLC or other ingame costs up front - so consumers can make informed decisions from the outset.
Gamers must accept that games will now cost $150+ and use that knowledge to decide what products to invest in.
There is no way we will convince the industry to bring prices back down to $45 for a full game including DLC - that's uneconomic. If we expect them to pay their employees fair wages, make a glitch free and balanced product, provide us with decade long support on top of making a profit as a business within a capitalist market economy, we have to accept that prices will continue to rise and cannot be kept artificially stagnant.
The only reason we [i]want[/i] prices to stay stagnant is because average wages have been kept artificially stagnant for the last 30 years both in the USA and Europe.
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