So i just did 35 PoE for the first time (scrub lol) and it took a fair amount of talking, and reminded me of my first vault of glass attempt way back when.
So i was curious, when you factor out all the exploits, which activity do you guys think would require the most cooperation.
I know comparing pvp n pve isnt something people do, since they are 2 totally different enemies, but both require creating strategies and adapting when the game takes a shit on you (i.e, the people who cant run relic being teleported on Atheon).
Yeah there are tons of other things to factor in, but lets just get youre general opinions.
[spoiler]them patrols... thats the real end-game content[/spoiler]
honorable mention goes to kicking the ball off the tower
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You look cute today
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Almost every raid and even ToO could be done without mics. Skolas almost cannot.
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Patrol. It's just too OP & needs a nerf. Sign here to nerf patrol:
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(>'.')> <('.'<) (^'.'^) <('.')> (v'.'v) ^('.')> <('.')^ (v'.')> <('.'v) ( '.')
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Vault of glass. Crotas end requires little coordination and skolas only needs you to communicate on when to pull the tainted essence.
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Skills takes the most in pve ToO in pvp
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Once you get familiar with the pve endgame stuff everyone can run around without mics and still do it we all know what to do. ToO is constantly changing there is always a human changing their approach.
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If there were 6 of me. Hm crota/skolas/crucible/atheon without a mic, without issue. But trials...i wouldn't stop yelling at myself. (I don't yell at my teammates but if you don't communicate...shit hits the fan fast)
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Went 7-0 without talking in trials, I disconnected and my team lost the match, I'm certain we would have gone flawless if I didn't lag out