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My comment would have been different if Destiny was an MMO.
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That doesn't change the fact that games can and will replace armaments throughout its life cycle. Especially one with a leveling system such as this one.
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That's a good point, but it seems strange to make hundreds of weapons useless, instead of adding other weapons that work just as well.
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Ehhhhh ive played many mmos and no they dont do that....... You really wanna compare destiny to guild wars 2 ? Lol Ehhhh no...... 1 dungeon in that game is the size of one of the planets.....
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Are you joking? SWTOR did this with their expansions. WoW does this EVERY TIME they release an expansion. Diablo 3 did it when Reaper of Souls came out So yeah you are VERY wrong on that mark.
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Did what? Change the end game strongest weapons? Constantly raise the level cap? Im going by the most recent mmo ive played and havent played in two years. If i remember correctly the stats of the end game weapons raise as caps are raised i.e. eternity sword gw2. And any ways u cant fully compare this to an mmo to little content. If in TTk they release a rocket launcher as satisfying to use as the ghorn ill eat my words regarding all the bitterness revolving around ttk
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Yes but you are missing the point. The level cap is raised and new gear is introduced. In 99% of expansion based games this means the player is forced to move onto the new content and new gear.
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With other games bumping up level caps, its necessary to advance. You wouldn't be using the same kind of weaponry in this game without the Etheric light system anyway. It wouldn't be as effective. I think its fine. Progression is progression, even though people don't want to let go of their old favorites, as if its even necessary. You can use old 300 attack gear all you want, but in end game content, only the best gear should flourish. Leave the old gear to adds and lower level strikes in my opinion. But again, its my opinion, and apparently Bungie feels similarly. No two ways about it. Adapt if you wish.