If you have something else in mind. Write a comment below.
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I have only had one time were fireborn was an issue. Other than that it has been a joke.
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Maybe pay attention. With a good shotgun and/or team coordination it's really easy to counter
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Dome them with an ldr. Case closed.
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Looks like somebody got their ass -blam!- by a warlock
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Alright, I've been thinking. When life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons; what am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down... with the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Then why don't you disable hungering blade for the hunter and unstoppable for the titian. It wouldn't be fair that other classes wouldn't have restrictions.
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Edited by Blyndwolf: 7/26/2015 3:07:58 AMThe only restriction I think it should have is that you can't activate it when your third teammate dies. Victory should be immediate if you kill all three. Why is there a timer? It's not like in hockey the clock hits zero and then we wait three seconds to see if the score changes.
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It's quite easy to counter if you're smart.
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Okay if we banning stuff from trials lets get rid of all the exotic hand cannons
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This is ridiculous. This is what's wrong in this community.
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No that's stupid. Limiting 1 class just because they can self res unbalances the game. That's the use of radiance in trials is for making a surprise comeback. I'm also assuming you posted this after losing a trials match to a self res. If you don't like it, use your warlock and BOOM! Even playing field.
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GG at snipe, works too.
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Personally, I feel that it shouldn't be restricted. In fact, I feel that all "buff" supers (Gunslingers, Bladedancers, Sunsingers) ought to have their activation animations made much quicker, or eliminated altogether. In fact, I think that should be done to all animations in this game with the exception of the melee attacks. If I hit the grenade button, I expect to see a grenade go flying, not sit there cursing the fact that I was killed before the throw animation completed. Never had that problem in Halo.
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Nice b8 m8 I r8 8/8
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Then no throwing knives or shouldercharge and no invis
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Shotgun+melee= Profit
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I love when people use self res in trials, 9/10 times they're dead before they can throw a grenade/melee
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OP: "Wah I got beat by a warlock! Wah!" [spoiler]Learn to play with it or stop whining[/spoiler]
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Haha the self res warlock was getting one hit melee killed last night. Why do you think it is overpowered?
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How about you scout, see who's a warlock and camp around his ghost, not hard...
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Just use shotgun melee, or super, or gang up and punch him, or shoulder charge, or thorn, or sniper headshot, or fusion rifle, or heavy him. It's not hard
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Why wouldn't a super be able to be used? Self res isn't hard to deal with at all. Unless you are one of those dumbasses that goes and t bag a warlock and then wonder why they self ressed and killed you.
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Trials of a sore ass...
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[quote]If you have something else in mind. Write a comment below.[/quote] Just have someone with a sniper with impact equal to the LDR or higher watch the Warlock/Warlocks. If they self-res, one headshot will put them back down.
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Sunsingers are more of an annoyance than actual threats. I don't think one has ever successfully defeated my team 1v3 so really it's a waste of time unless they can get revives.
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I run a warlock sometimes and never run as fireborn.... I man if the enemy team has shotguns it's a wrap for you!!