If you have something else in mind. Write a comment below.
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Warlock this.
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So -blam!-ing easy to kill someone with fireborn! It's a joke, and it doesn't show the full potential for a sunsinger warlock class.
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Why would you want to get rid of our extra kills? Any decent trials player knows to watch a warcocks ghost with a shotty or sniper incase he self rezs.
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Whenever something works in someone's favor, even if a little, someone else wants it nerfed. That is what I have in mind.
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Shotgun/Melee or Sniper Headshot
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No, but there should be some kind of limit, like when it's doing the round count down, that's just stupid to self res then.
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(>'.')> <('.'<) (^'.'^) <('.')> (v'.'v) ^('.')> <('.')^ (v'.')> <('.'v) ( '.')
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They're easy to kill if they don't get the first melee kill that gives them a shield
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If you can kill them once just do it again.
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That's like me saying they should restrict weapons or armor of light because it can make a team survive longer or do more damage
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Yes single out one super, great idea.....why not golden gun or arcblade since it can kill a whole team in seconds? Why not nova bomb or fist of panic too? If you want to be taken seriously why are you hiding your characters/stats?
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Edited by Serb the Dank: 7/26/2015 5:03:06 AMNot trying to be an asshole, but it literally is easy to kill and counter them. Unless it's very laggy, yes. High impact shotty and melee should put em down. High impact sniper to the head. Super. Team attack with shotguns. And for those talking about purifier robes, you should be guarding but not right on their damn ghost, stay a couple feet away. And if he rezs right in your sight, fire blindly in the general area with a shotgun and spam melee. Works for me. And even then, you should always have a teammate a bit farther away just for backup. This is in my experience, take what you want from it
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It is quiet possibly the super that needs the most skill. Sure the one hit melee but then what? Why not complain about arc blade where it literally decimates a whole team, or fist of havoc or nova bomb? but please, plague this community with more complaining
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What if his whole super was used when he gets revived, meaning there was no grenade spam after usage.
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Edited by Tylerch11: 7/26/2015 5:00:59 AMI don't think Fireborn is as much of a problem as the Revive system in general. Every subclass with the exception of Defender has a Super that can potentionally take out an entire team -- having a second chance that can easily be countered isn't that unreasonable. However, being able revive two teammates in less than a second, and everyone receiving shields in addition to the Sunsinger with an armor/HP buff is. Time before being Revived should be increased, and shields should only go on the person being Revived, not both. Getting your opponents down initially should hold more weight than it currently does. With fast-Revive armor, the time to Revive is decreased by .6 seconds -- and it is already quick to begin with. That's pretty ridiculous when you think about it.
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Just snipe em right in the goony!
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It's really not that difficult to deal with unless there are 3 who all use at once. And then even if you lose that round it still cost them 3 supers. And if you know they have it then just watch the orbs from outside melee range or shotgun melee. Personally I just use my primary. Kills them fast enough with head shots when you know exactly where their head will be.
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Well you have your answer. Your in a small group of people that agree with you.
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Yea then restrict thorn and final round and lightning grenades too.
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No perks should be restricted, instead they should be balanced.
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Don't run up and dance on their bubble
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Literally everyone who complains about fireborn are trash. You can snipe,shotgun,super,team nade, and team shot them before they can even move (honestly I'm probably forgetting a few ways). Regardless, to everyone who complains git gud.
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He's probably just salty because he lost a game to a self-res
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Fire born is pretty aids but I don't think it's anymore OP than any of the other supers. It's frustrating but most warlocks are anyway. Think of this way, at least they can't blink
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Just stop playing PvP if you can't handle it. It'll be better for everyone.
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