1. Power Drain = No supers, but everything else e.g (guns/grenades, etc)
2. Team Snipers (HARDCORE) = only headshots count as points
3. Team Snipers with all other guns but a kill with those give you less points
4. Cannon mode = only handcannons can be equipped as primaries and fusion rifles as secondary
5. Ground War = supers on trickle and 8 on 8, ALSO an 8v8 with the supers being regular.
6. Trials extended = ToO like games with 6 v 6 (all small to medium maps)
7. Super Melee = only kills with melees and supers
8. My all time favorite from Halo capture the flag by taking the other teams flag and capturing it on extremely small maps
(when it was on the edited foundry, im sure many folks remember it MLG style)
9. Class battles = teams of all of the same class (so all hunters vs all hunters or vs the other classes). I am sure you folks get what I am attempted to convey.
10. Treasure Hunt = each player on each team has a random engram. The first team to take ALL the engrams from the other team win. Now if a person kills another person, that person (the killed) drops all the engrams they possess leaving them to be fair game for both teams. Each player on winning team gets all 6 engrams. Small change to be an exotic. Best out of 5 series
11. Juggernaut- Random player with 3 shields, all different, and a bigger health bar. Players must kill this player. Jugg. Also has one rocket every 20 seconds or so, primary shoots unlimited bullets, and extended range on secondary. Other players are not allowed to have any heavy.
12. An all exotic mode, well a mode for you to play with an exotic in every spot (armor and weapon)
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