I think a nice solution to the RNG hate and grief the game has currently would be to make some things straight RNG like patrol and repeated patrols. Then you make things like Raids, Strikes, Daily/Weekly and crucible/Iron Banner RNG but the loot tables are broken into three tiers based off your performance. Rewarding precision and accuracy stats.
What do people think?
Happy Hunting Guardians
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Depending on what type of event it is the scale could be based off individual stats or team stats. this could be tailored to reward people that work well together (i.e. time it took for a given section) and also reward the individual roles (i.e. how long it took to cleanse someone). I don't see how it would be so much harder than redesigning the weapons mechanics or restructuring the way we do raids, bounties and other such changes they are doing with 2.0 and I do think it could be a way to balance RNG and actually rewarding the grind (earning a better tier RNG).