Then maybe they should make bosses with interesting mechanics instead of the same stupid stationary bosses with millions of adds. This nerf will only increase the time it takes to kill a boss. It wont make the fights any interesting or challenging in anyway. Take Skolas for example, Blackhammer or not players still have to deal with the same number of adds, essence and mines. Having more DPS doesn't make that encounter any easier, you still have to deal with all the mechanics. Less DPS on Skolas just means more time spent. That's what well developed boss fight should be.
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